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Air Pressure (ToX)

Air Pressure as it appears in Tales of Xillia.

Air Pressure (エアプレッシャー Eapuresshaa?) is a powerful Earth-elemental spell in the Tales series.

Arte Description and History

When used, a circle appears under the target, creating a large burst of air that crushes all enemies within its range with immense pressure. In Tales of Destiny 2, it can extend into Ceiling Fall. The spell is similar in style to Dreaded Wave, but not as powerful, dealing less hits than its counterpart from the other games. The arte later appears in Tales of Xillia and can be used by Rowen Ilbert. Through his "Arte Tuning" special ability, the player can manipulate the amount of hits by pressing the "Arte" button to add more hits and increase the damage dealt.

Upon activation and a change in animation similar to that of Rita Mordio's Ruinous Drive, a transparent cylinder appears and towers over the enemies as waves of pressure are forcefully added to down them, causing stones to appear at the base that gradually increase in size. In Tales of Zestiria the X, Edna uses what appears to be Air Pressure, albeit not naming it, to trap the Drake in Marlind in a pillar of earth circles so that it will not fly away from Sorey's close-combat attacks while he is armatized with Lailah. In Tales of Link, Edna can also use a variation called Air Pressure/Gain (エアプレッシャー/ゲイン Eapuresshaa/Gein?) that has a health-stealing component.

Appearances

In-Game Descriptions and Battle Quotes

References

  1. Tales of the World: Radiant Mythology: Character/Class FAQ by Lynkiko GameFAQS (2007) Retrieved on 2012-10-24.


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