Burst Artes are activated when, in any level of Over Limit, the player holds the "Artes" button while performing an arcane or altered arte. Doing so will activate the burst arte upon completion of the previous arte. Burst artes are powerful, forming another tier of artes only surpassed by mystic artes. Burst artes have three tiers of power; the weakest is activated at Level 1 Over Limit. At higher levels, with 3 and 4 sharing the effects, the burst artes evolves into a more complex form, capable of dealing more damage, performing more hits, or expanding its range. Yuri's Divine Wolf - Flood, for example, will hit a larger radius around him at higher levels. Rita Mordio's Mystic Drive, on the other hand, will expand what is initially a burst of energy with a wider range and more attacks.
The initial burst arte a character learns is non-elemental. Through certain skills, they can become elemental altered artes: Fire through the passive skills "Hell Fire" and Chain"; Earth through "Athenor" and "Crucible"; Wind through "Gale" and "Alembic"; and Water through "Great Deluge" and "Dispersion". The effects can vary from simply changing the color and style of the attack to forming a new one altogether; Yuri's Divine Wolf is a series of slashes, but his Divine Wolf - Flood, the Water variation, has him thrusting his sword into the ground to cause water to rise from the ground. The exception to these rules is Flynn Scifo's Hiou Zetsuenshou in the PlayStation 3 port of the game, which is less of the traditional burst arte and more of a throwback to Reid Hershel's use of it in Tales of Eternia.