Reconsidering location pages
So, it's come to my attention that location pages are, by far, the most neglected pages we have on this wiki. It's quite understandable, to say the least. Location articles typically consist of nothing more than a brief, geographical description and the events that take place there. Likewise, with each new game release, several new locations are introduced, and pages are rarely created for them. This is a trend we don't see with character pages, as those are considered to be more pertinent, and users care more, or at least enough, to build on said pages. So, my thoughts? I feel we should consider taking an alternative approach to location articles, instead conglomerating their information into larger, more flourished pages such as those of worlds, countries, kingdoms, etc. I've noticed this done on a few of the ToP location pages. Thoughts? Opinions? I realize this somewhat negates the purpose of the location templates, but like those ToP pages, the links can simply direct to the appropriate sections.
- Because I dislike stub articles, I have a love affair with compilation pages. I originally organized them by continental geography but Mayu decided that countries worked better. I don't disagree with that decision, though I think we can also compile by world if it's not too large (like some of the escort titles). I personally like how Kingdom of Euclid turned out, where small pages got sections, while bigger ones got main links.
- Additionally, sorry for being absent. Between RL stuff and then the difficulty I'm having figure out the Zestiria arte pages, I haven't had much time to post. Lanate (talk) 02:58, April 14, 2015 (UTC)
I think compilation pages is the best direction to take for locations. I'm fine with worlds, continents, countries, whatever. We can judge what works best on a case-by-case basis, I think. For games like ToV, where there aren't countries, we can go with the continental approach, seeing as how that's how the game tends to focus it. Whatever works, I say. I particularly like the notion of going with stubs as sections in larger articles, and if something has enough information on its own, it can have its own page. This will drastically cut down on red-linked locations. We can adjust the location templates accordingly.
No worries on the absence. I've been fairly busy myself. The Sorey artes page looks excellent, by the way. Great job!
So, I tried making a ToD location template including all the locations from it and ToD2, but it was a mess. There are too many countries, and too many geographical things change in ToD2. Anyway, so back to this topic. I'd like to start working on this new project, so I'm open to any ideas you or anyone else may have. I also have some questions. For instance, how necessary will the location templates be? Will they need to be reworked? This was actually part of the reason why I gave up on the ToD template. I think the Er'ther Lands page looks great. I'm going to tweak and add to it, of course. Also, what are we going to do with the individual location pages that exist now? Compile them? We don't want pages becoming too lengthy, so we should be careful of how we do this. I think it's a great idea, though. Necessary, even. I don't like the plot copy-and-paste rehashing that exists on a lot of the individual location pages; it's boring and ultimately irrelevant to the location.
Game pages should have solid plot overviews, and character pages should cover only what's necessary of the plot information as it pertains to the character. That fills those nicely. As for the location pages we have now, the information is mostly regurgitated, apart from the geographical description and the noteworthy events that take place there, which can easily be condensed in a paragraph or two. As such, this compilation project is a good idea. Furthermore, let's not forget all the many red-linked locations clogging our location templates currently. No one wants to create them. Why? The significance lies in the worlds, continents, and countries themselves—not individual locations. Chronicling the plot events that take place in these locations shouldn't be lengthy; otherwise, like I said, it's boring. We need the compilation pages. We need to rid of all these red links. It's not going to happen if we don't do this. I feel much more confident expanding an article like Karegia with the necessary location information rather than creating pages for each of those red links. So, this is what we will do, but I'm open to ideas as I attempt to map things out in my head.