Missile Sword (ToD PSX)

Missile Sword as it appears in Tales of Destiny (PSX).

Demon Fang (魔神剣 Majinken?, "Demon God Sword"[1]), alternatively Demon Fist (魔神拳 Majinken?, "Demon God Fist"[1]) and Demon Dog (魔神犬 Majinken?, "Demon God Dog"[1]), is a classic technique of the Tales series. This basic technique is usually one of the first artes that a character learns or starts with, and most main protagonist characters throughout the Tales series have the capability to use this arte. Due to this, it is depicted in the trademark logo of the series.

Arte Description and History

When the Demon Fang arte is used, the character launches a ground projectile towards a target. This arte is useful for melee characters who need to stay away from enemies temporarily and damage them from a distance, while waiting for healing or support from an ally. However, this arte can travel only along the ground, with the exception of the games that use any form of the Aerial Linear Motion Battle System, causing it to miss any flying or jumping targets. In Tales of Symphonia, all forms of Demon Fang have the added effect to bring up enemies that have been knocked down, as well as being able to instantly guard break enemies if used from the side or behind an enemy. Despite its name, the wave launched is normally of non-elemental damage as opposed to being darkness as implied.

Demon Fang has two main variants, corresponding with the kanji for "sword" ( ken?) for characters who use their weapon to create the projectile, and "fist" ( ken?) for characters who use their fist to create the same projectile force. Recently seen in Tales of Vesperia, the playable character Repede does a new variation which uses "dog" ( ken?). All forms of this arte are pronounced the same way in Japanese (majinken). The current official English naming convention follows the same pattern with "Demon Fang" and "Demon Fist", following up with "Demon Dog".[1]

The Demon Fang arte first appeared in Tales of Phantasia, as the first arte Cress Albane learns. In the Tales of Fandom Gaiden bonus DVD, Cress says that Demon Fang is a "basic technique of Albane style fencing".[2] This becomes a point of contention for Kyle Dunamis, as the only character in the Gaiden who lacks the ability to use Demon Fang, when it is suggested that one can be a "true hero" only if they can use Demon Fang. In the original Tales of Destiny, Leon Magnus's Majinken is similar to what Stahn Aileron and he himself can use while in the party, despite being localized as Missile Blow when he uses it as an opponent. During later battles against him, however, Leon's Missile Blow releases two waves of energy, which is eventually developed in future games as another arte called Double Demon Fang.

In Tales of Rebirth, Majinken is not a normally learned arte. To use this arte, Veigue Lungberg requires the "Majin no Tamashii" accessory to be equipped in order to convert his Zehhyoujin arte to Majinken. This requirement is referenced in the sidequest to obtain this arte for Veigue in Tales of the World: Radiant Mythology 2, where Celsius takes Veigue to the end of the Prison Gate Cave in order for him to learn this "Majin no Tamashii" and successfully perform Majinken.

In Tales of the Tempest and the remake versions of Tales of Destiny, the arte can be used twice immediately to extend it into Double Demon Fang. Additionally, in Tales of the Abyss, Guy Cecil's Demon Fang can be used within a complete Fire or Light FOF to transform into Infernal Torrent. Luke fon Fabre and Asch cannot do the same with their shared Demon Fist, which Luke learns through a sidequest involving finding and buying books of his style, the Albert-style. In Tales of Xillia and Tales of Xillia 2, Jude Mathis can, with the appropriate skills and conditions, either extend Demon Fist into Double Demon Fist or alter it into Wind Blade. In Tales of Xillia 2, Gaius's execution of the arte is different from Ludger Will Kresnik and Alvin's, leaving a longer trail in the ground. The Super Star Trio in Tales of Zestiria draws its moveset from Jude, and Demon Fist is one of the artes all members share.

In Tales of Symphonia: Dawn of the New World, Emil Castagnier can equip the support skill "Tenebrae" to turn his Demon Fang from a non-elemental projectile into a Dark-elemental melee slash. In Tales of Hearts, in addition to being available to Kunzite as a normally learned attack, Stahn Aileron can be summoned during battle through the Connect Command panel, to perform his own version of the arte. Stahn's version is actually a combo that chains together Demon Fang and Tempest Strike into one attack. In Tales of Graces, Asbel Lhant has both Demon Fang and Demon Fist in his artes list. However, his version of Demon Fist is different in that he punches the ground where he stands and emits a shockwave around him in a small circle. He can only use Demon Fist when his sword is sheathed.


Fan-Translated Names

In-Game Descriptions and Battle Quotes


  1. 1.0 1.1 1.2 1.3 Tales Series Translation FAQ by KusanagiLord02 GameFAQs (2006) Retrieved on 2008-03-03.
  2. Tales of Fandom Gaiden - Part 1 - Subbed YouTube (2006) Retrieved on 2008-03-03.
  3. Tales of Phantasia (SNES) FAQ/Walkthrough Part 2/2 by JPuga GameFAQs (2001-07-15) Retrieved on 2009-07-01.
  4. Tales of Destiny (PS) FAQ/Walkthrough by CMoriarty / Psycho Penguin GameFAQs (2002) Retrieved on 2008-03-07.
  5. Tales of Destiny II (PS) FAQ/Walkthrough Part 1/2 by Psycho Penguin GameFAQs (2002) Retrieved on 2008-03-07.
  6. Tales of Phantasia (GBA) FAQ/Walkthrough by sonicfreak77 GameFAQs (2007) Retrieved on 2008-03-07.
  7. Tales of Rebirth Skills and Ougi Exhibition: Veigue by lanyn YouTube (02-24-2008) Retrieved on 2009-12-12.
  8. 8.0 8.1 8.2 Tales of Legendia (PS2) Eres Guide by AncientNova GameFAQs (2006) Retrieved on 2008-03-07.
  9. Tales of Vesperia: Flynn Gameplay by LtRoulette YouTube (2009-02-01) Retrieved on 2009-06-04.

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