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Symphony (ToD PSX)

Symphony as it appears in Tales of Destiny (PSX).

Symphony (あたるシンフォニ / あたるシンフォニー Ataru Shinfoni / Ataru Shinfonii?, "Hit Symphony") is a support strike arte in the Tales series that is used mostly by Karyl Sheeden from Tales of Destiny.

Arte Description and History[]

When the arte is activated, the user begins singing a short tune to raise the accuracy of their allies. The arte itself acts similar to a spell with an incantation, in that the user stands and sings until the effect is activated, and the song itself can be interrupted if the user is hit by an enemy attack. Beginning with the PlayStation 2 remakes of Tales of Destiny, the Japanese name adds a chouonpu that extends the final vowel "i" sound.

Appearances[]

Original Titles

Crossover Titles

Fan-Translated Names[]

In-Game Descriptions and Battle Quotes[]

Tales of Destiny (PSX)[]

Localized Description: "Temporarily improves the hit rate of allies."[1]

References[]


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