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|Game||Tales of Symphonia|
Flanoir, the Snowy City, is the large and only settlement of Tethe'alla's northeastern continent in Tales of Symphonia. The constant snow in the town is attributed to the Summon Spirit Celsius, who resides in the nearby Temple of Ice. The city has an excellent doctor who treats both citizens and people all over the world, albeit for a high price.
Tales of Symphonia
The first time the group may enter Flanoir is after they obtain the Rheairds from the Renegades, though it is usual to visit after forming a pact with Gnome in the Temple of Earth. Upon entering Flanoir, the group notices a man kneeling on the ground, and if they choose to help him, they will unlock a long sidequest that involves finding the Devil's Arms. In the city, they need to find an accessory crafter and ask him to make some gloves in order to use an ice flower named "Celsius's Tear", which is needed later in the story. After forming a pact with Celsius, Lloyd Irving can sell the "Celsius's Tear" to a traveler in Flanoir for 5,000 Gald.
After Lloyd discovers his relationship with Kratos Aurion, the group travels to Flanoir to find a doctor to aid the badly-wounded Altessa. After meeting the doctor's conditions, Lloyd and the three other characters stay, while the others escort the doctor to Altessa's House. The story is subject to change form this point, as Lloyd chooses one member from the three to stay and talk with outside. If he chooses Kratos, then Zelos Wilder's fate will alter, resulting in his death. However, if he does not choose Kratos, Zelos will remain with the group until the end of the the story.
Tales of Symphonia: Dawn of the New World
In the Tales of Symphonia: Dawn of the New World, Flanoir has become hotter due to the worlds reuniting. When Emil Castagnier, Marta Lualdi, Tenebrae, and Regal Bryant arrive in the city, they are shocked to discover that it has been attacked. One man, before dying, claims that Lloyd did it, which Regal refuses to believe. While they go around to help the injured people, Lloyd runs out of a house. Regal tries to confront Lloyd about the attack, but once again, Lloyd ignores one of his closest companions. Emil turns into "Ratatosk Mode", but Lloyd knocks him out before he leaves. After this, Regal changes from his fine clothes into his old prisoner clothes again to show Lloyd that he will go through the shame once again for his dear friend.
After the group has retrieved Glacies's core, Flanoir returns to normal, though the previous attack is not forgotten. This is also where Emil has the character conversation with Lloyd, in which the latter tells him about how he really is not as strong as everyone believes, and that he needs the strength of his friends as well. He also warns Emil that he does not want to kill one of his friends again, hinting that he is partly aware of Emil's plans. When the whole group is gathered, a man blames Lloyd for the attack and punches him. Lloyd says that he wants to be alone for a while and goes to the place where he had his character conversations in the game's prequel, before the church. There, the character Emil chose when talking to Lloyd in Iselia will come and talk to Lloyd.