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|Project X Zone|
|Game Systems||Nintendo 3DS|
|Publishers||Bandai Namco Games|
|Composers|| •Naofumi Tsuruyama|
|Japanese Releases||October 11, 2012|
|North American Releases||June 25, 2013|
|European Releases||July 5, 2013|
Project X Zone (プロジェクト クロスゾーン Purojekuto Kurosu Zon?, pronounced "Cross Zone") is a crossover tactical role-playing game for the Nintendo 3DS co-developed by Banpresto and Monolith Soft and published by Bandai Namco Games. The game is a follow-up to the 2005 video game Namco x Capcom and features characters from Bandai Namco, Capcom, and Sega. The game was released on October 11, 2012 in Japan; June 25, 2013 in North America; and July 5, 2013 in Europe. It was followed by a sequel, Project X Zone 2.
Over 200 characters—including allies and enemies, though not counting event-only characters—were included in the game. The overseas versions feature the same character roster as the original Japanese version. From the Tales series, Yuri Lowell and Estelle from Tales of Vesperia are included as one of the main Pair Units, whereas Flynn Scifo, also from Vesperia, is included as a Solo Unit, capable of being assigned to Pair Units and acting as an assist. All three characters retain their original voice actors.
Stages in Project X Zone take place in grid-based locations from the game's many crossover titles. Each friendly unit is comprised of two characters, thus referred to as a "Pair Unit", although a third character, or "Solo Unit", can be added for once-per-battle assistance. Unlike Namco × Capcom, units can move freely within their range on the field map, with no penalty for accessing treasure chests or destructible objects prior to attacking.
The battle system is called the "Cross Active Battle System", wherein pressing the "A" button in combination with the Circle Pad performs up to five basic attack combos. Additional gameplay elements include Support Attack, which allows the player to call in a nearby ally for assistance, and Cross Hit, which freezes the target in place during simultaneous attacks from multiple units. Also, the player can trigger Critical Hits by connecting his or her next attack just before the target hits the ground after the first. As the player's units deal damage, the player's Cross Power (XP) gauge fills and can be used for special attacks and defensive moves on the map. Damage done via Cross Hits can fill this gauge up to 150%.
Project X Zone has a total of 15 save game slots included in the game, which can be used for recording a save game file during intermissions with a quick save file and a soft reset command.