Reid Hershel
From Aselia, the Tales wiki
| Reid Hershel | |
|---|---|
| Information | |
| Game | Tales of Eternia |
| Japanese Name | Rid Hershel (リッド・ハーシェル Riddo Haasheru?) |
| Hometown | Rasheans |
| Age | 18 |
| Weight | 137 lbs 62 kg |
| Height | 5'10" 178 cm |
| Weapon | Swords Daggers Spears Axes Halberds |
| Japanese Voice Actor | Akira Ishida |
| English Voice Actor | Kevin Miller Sam Riegel (TotA, TotW:RM) |
Reid Hershel is the main character of the game Tales of Eternia (Tales of Destiny II in USA)
His main strength is his vast array of powerful close-combat special techniques that utilize his high physical power; Reid's high HP and defense statistics also help him survive close-quarters combat. Reid cannot use magic, but he has the special ability to use Fibril, the so-called "Power of the Gods", to execute some unique and powerful techniques late in the game.
Contents |
[edit] Biography
A teenage hunter born and raised in the village of Rasheans. Reid is a laid back character with only one purpose in life: to continue to eat and live in peace. He possesses remarkable sword skills, honed and mastered through hunting and self-training. Reid possesses a large amount of Fibrill, which allows him to master the Divine Aurora late in the game to counter the Dark Aurora threatening Eternia.
[edit] Growth
At first, Reid is a lazy bum who just wants to eat and keep things the way they are. He stubbornly refuses to be dragged across the world for something that's not his business, although Farah Oersted, his childhood friend, makes sure he does. However, after seeing the world around him and going through the Trials of Seyfert, he learns that there is more to life than just relaxing and that some things need to change. He also gets a better understanding of his friends.
[edit] Other Appearances
[edit] Tales of Fandom Vol 1
Reid appears in this as a cameo character.
[edit] Tales of the World: Narikiri Dungeon 2
Reid appears in Narikiri Dungeon 2 as a playable character.
[edit] Tales of the World: Narikiri Dungeon 3
Reid appears in Narikiri Dungeon 3 as a playable character.
[edit] Tales of the Abyss
Reid appears in the Arena in Tales of the Abyss along with Mint Adenade, Philia Felice and Nanaly Fletch against the party. He is the melee character that will mercilessly chase your healer/caster and beat them senseless while the others nuke you with their magic. His most dangerous move is his Mystic Arte, Aurora Wall (the first attack that he gains from the Trials of Seyfert, whose only real use in Tales of Eternia was to counter Shizel's Hi Ougi so that she doesn't wipe out your entire party in one shot), which, apart from damaging your party in a small area of effect, also revives his entire party at 15% HP. In the US version, he also gains the ability to extend his Rising Phoenix into the Divine Skill Burning Phoenix as he did in Eternia, though without having to stagger his opponents first.
[edit] Tales of the World: Radiant Mythology
Reid appears in Radiant Mythology as a playable character, classed as a Swordsman with the "Hunter" title. He's a member of Ad Libitum, and his reason for joining, according to Kratos Aurion, is said to be because of food alone. He would go broke if he ate at the inn all the time (not like they can serve enough rations to satisfy him anyway), and he couldn't hunt for meat because he wasn't allowed to exit the village (which is his preferred course of action anyway, seeing that he is a very skilled hunter). Seeing that he was excellent with the sword because he's such a good hunter, he got Kratos' seal of approval, and an Ad Libitum member was then made. His appetite for food is almost comical and used as a running gag in skits.
[edit] Tales of the World: Radiant Mythology 2
Reid appears in the second installment of Radiant Mythology as a Playable Character.
