|Tales of Link|
|Game Systems|| •iOS|
|Developers||Bandai Namco Games|
|Publishers||Bandai Namco Games|
|Character Designers||Daigo Okumura|
|Japanese Releases||Winter 2014|
|North American Releases||April 5, 2016|
|Opening Theme||"Scarlet Starlet" by Straightener|
Tales of Link (テイルズ オブ リンク Teiruzu obu Rinku?) is a Mobile Title in the Tales series for iOS and Android devices. Okitomo Shiratori is the main producer of the game, while Ryuuji Oodate is the project producer. The game's plot consists of the player taking the role of an amnesiac Savior and venturing on a quest with a young adventurer named Sara and the divine sprite Lippy to seal the seeds of ruin.
The setting of the story is Liafyse, a world where deities watch over the people of the land and maintain peace. This peace ends when an unknown entity enters the shrine of the heavens and destroys the seal on the seeds of ruin. The seeds then scatter across the world, leaving havoc in their wake.
The battle party consists of nine heroes stored in a prearranged party, optionally aided by up to three guardian characters. One guest also participates; the ally brings the first three members of their party. Optional guest characters may also join depending on the battle chosen. Characters are obtained through events, lottery summons, or after defeating an enemy, with rarer characters being overall stronger.
Each hero has an arte, a leader skill, a skill, and a set of passives. Artes randomly activate during battle, and more uses increase the activation chance. Most artes deal more damage, though some heal. A leader skill is a passive, beneficial effect granted to the party when that hero is in the lead spot. Skills have LC activation costs for time-limited effects, and the first three heroes in the party can use them during battle. Passive skills are unlocked as the hero lands finishing blows on enemies. Each hero can also have two pieces of equipment as well as an arte soul, if one exists for them. Heroes are also obtained with a random element.
Guardians are support characters divided into three classes: ATK, DEF, and SUP. ATK guardians increase ATK, DEF guardians reduce damage taken, and SUP guardians prevent status ailments. Only one of each type can be brought to battle. They can also be of the six elements; guardians with an element unlocks that element for any heroes in the party, allowing them to deal elemental damage.
Quests are how the play progresses through they story. They require a certain amount of stamina to enter, which is lost even if the quest ends in failure completion and recovers with the passage of time or through the use of items. There are storyline quests and special limited events. Completing a quest awards the player EXP that increases their level. Upon a level increase, the player's stamina is restored and their maximum is increased. Quests consist of fighting through a gauntlet of enemies, with the end goal to defeat everything. The final enemy, the boss, is always the strongest.
Missions allow the player to start a timer that, at the end, will grant them resources depending on the mission chosen, from heroes to items. Sometimes, special event missions will be available to coincide with a concurrent event. The more times a mission is completed, the greater the possible rewards, though the longer the mission will take. A mission can be instantly completed with a hero stone.
Contracts are special tasks that can be completed for a reward. Daily contracts include simply viewing the contract screen or completing a certain amount of missions during the day. Other, more arduous contracts may appear on a limited time basis.
Battle consists of the player's heroes populating a 3x3 grid. The goal is to link heroes together to deal damage; heroes later in the link deal increased damage. Each hero is on top of a certain marker, which can be any of the following shapes: ●, ▲, ★, ■, ♥. The ♥ is special in that it heals the player rather than deal damage, and linking 4 or more at the same time grants the next character an aura, which guarantees they will activate their arte. Heroes may only be linked to heroes of the same marker. The next three markers that will appear is also indicated in the top left.
Every link creates gives the player LC that allows them to activate skills. If the player manages to link all nine characters, a special link finisher will activate that allows the final character to deal immense damage to all enemies. If that final character has an arte soul equipped, they will instead activate their mystic arte. Both of these actions override the character's arte.
Hero Stones are the game's equivalent to real world currency. Though given out for completing events as well as bonuses, Hero Stones can be obtained through real money transactions. They can be used to give extreme benefits to the player, such as restarting after a Game Over or increasing inventory space.
Tales of Link has had several collaborations with Brave Frontier (ブレイブフロンティア Bureibu Furontia?), a Japanese mobile role-playing game developed and published by A-Lim, with a worldwide release handed by Gumi Asia. There are two events in the Japanese version that appeared as one in the global release. Both games obtain special units and skits based on the other game, and playing Tales of Link allows bonuses to be unlocked in the Brave Frontier account.
- Tales of Link Coming to Smartphones... Abyssal Chronicles (2013-08-27) Retrieved on 2014-12-30.
- Tales of Link Shares Its Story... Siliconera (2013-09-11) Retrieved on 2014-12-30.
- [JP] Tales of Link (Official Website)
- [JP] Tales Channel (Tales Series Official Website)
- Google Play profile
- Tales of Link Wikia, a wiki focused on the global release