Tales of the World: Narikiri Dungeon 3

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This article contains contents that are not localized in North America or Europe.
The following contents have not been released in the English language and are based on data from the Japanese version of this game. Details are subject to change at any given time.
Tales of the World: Narikiri Dungeon 3
TotW-ND3 Logo
Game Systems Game Boy Advance
Developers Alfa System
Publishers Namco
Character Designers Mutsumi Inomata
Kousuke Fujishima
Daigo Okumura
•Tokuyuki Matsutake
Composers Motoi Sakuraba
Shinji Tamura
•Takuya Yasuda
•Kota Nakashima
Japanese Releases January 6, 2005
Ratings CERO: FREE (all ages)

Tales of the World: Narikiri Dungeon 3 (テイルズ オブ ザ ワールド なりきりダンジョン3 Teiruzu obu za Waarudo: Narikiri Danjon 3?) is the fourteenth installment of the Tales series and was released by Namco on January 6th, 2005 for the Game Boy Advance. It features the Linear Motion Battle System at its most basic. The game's characteristic genre translates to "Cosplay S-RPG" (コスプレS-RPG Kosupure S-RPG?).


The two protagonists from this game are Julio Sven and Caro Orange, who live in Minakuru Town. Within their world, the stories of each of the Tales games exist as legends of events which had occurred in the world's past, and both Julio and Caro know them well. One day when Julio reads one of the legends, he discovers that it ends with the destruction of the world, which is strange because every other legend has a happy end. On the following day, a time machine called "Dream", invented by their friend Dr. Brown, is stolen by two thieves called Ponnie and Clyte. After that, another time machine appears and Dr. White emerges, stating that he is Dr. Brown from 100 days in the future. With the new time machine, Julio, Caro, and some of the Tales heroes travel together through the past to stop the thieves from causing problems throughout the history of their various time periods.


Julio (tvtropes) 2 Caro (tvtropes) 2 Thanatos (tvtropes) 1 Ponnie Clyte
Thanatos Ponnie Clyte


Battle System

Unlike most of the Tales role-playing games, this battle system contains turn-based strategy elements and the player controls more than one group of characters at the same time. The battlefield is divided up into squares and the fights play out similarly to a game of chess, with characters only allowed to move a certain amount of squares per day. The Linear Motion Battle System is still used however and when the character steps onto a square inhabited by an enemy, a real-time battle will ensue. After a battle is successfully finished, the player gains a reward in terms of money, experience points, and sometimes, items. The reward is dependent on how high the highest combo achieved during battle, and how long a battle takes.

Costume System

TotW-ND3 GBA (NTSC-J) game cover

The cover for the game.

In this game, both protagonists can dress up into several job costumes, as well as costumes from every main character of Tales of Phantasia, Tales of Destiny, Tales of Eternia, Tales of Destiny 2 and Tales of Symphonia and from other Namco franchises such as The Legend of Valkyrie, Tower of Druaga, Xenosaga, and Mr. Driller. By using the costumes, Julio and Caro acquire the attributes and techniques of these characters.

Version History

Game Title System Catalog Number Release Date Region
Tales of the World: Narikiri Dungeon 3
テイルズ オブ ザ ワールド なりきりダンジョン3
Game Boy Advance AGB-P-B3TJ January 6, 2005 Japan


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