| This article contains contents that are not localized in North America or Europe.|
The following contents have not been released in the English language and are based on data from the Japanese version of this game. Details are subject to change at any given time.
|Tales of the World: Narikiri Dungeon 3|
|Game Systems||Game Boy Advance|
|Character Designers|| •Mutsumi Inomata|
|Composers|| •Motoi Sakuraba|
|Japanese Releases||January 6, 2005|
|Ratings||CERO: FREE (all ages)|
Tales of the World: Narikiri Dungeon 3 (テイルズ オブ ザ ワールド なりきりダンジョン３ Teiruzu obu za Waarudo: Narikiri Danjon 3?) is the fourteenth installment of the Tales series and was released by Namco on January 6th, 2005 for the Game Boy Advance. It features the Linear Motion Battle System at its most basic. The game's characteristic genre translates to "Cosplay S-RPG" (コスプレS-RPG Kosupure S-RPG?).
The two protagonists from this game are Julio Sven and Caro Orange, who live in Minakuru Town. Within their world, the stories of each of the Tales games exist as legends of events which had occurred in the world's past, and both Julio and Caro know them well. One day when Julio reads one of the legends, he discovers that it ends with the destruction of the world, which is strange because every other legend has a happy end. On the following day, a time machine called "Dream", invented by their friend Dr. Brown, is stolen by two thieves called Ponnie and Clyte. After that, another time machine appears and Dr. White emerges, stating that he is Dr. Brown from 100 days in the future. With the new time machine, Julio, Caro, and some of the Tales heroes travel together through the past to stop the thieves from causing problems throughout the history of their various time periods.
Unlike most of the Tales role-playing games, this battle system contains turn-based strategy elements and the player controls more than one group of characters at the same time. The battlefield is divided up into squares and the fights play out similarly to a game of chess, with characters only allowed to move a certain amount of squares per day. The Linear Motion Battle System is still used however and when the character steps onto a square inhabited by an enemy, a real-time battle will ensue. After a battle is successfully finished, the player gains a reward in terms of money, experience points, and sometimes, items. The reward is dependent on how high the highest combo achieved during battle, and how long a battle takes.
In this game, both protagonists can dress up into several job costumes, as well as costumes from every main character of Tales of Phantasia, Tales of Destiny, Tales of Eternia, Tales of Destiny 2 and Tales of Symphonia and from other Namco franchises such as The Legend of Valkyrie, Tower of Druaga, Xenosaga, and Mr. Driller. By using the costumes, Julio and Caro acquire the attributes and techniques of these characters.
|Game Title||System||Catalog Number||Release Date||Region|
| Tales of the World: Narikiri Dungeon 3|
テイルズ オブ ザ ワールド なりきりダンジョン３
|Game Boy Advance||AGB-P-B3TJ||January 6, 2005||Japan|
- The main characters from Tales of Rebirth are not available as playable characters, but both Veigue Lungberg and Claire Bennett appear a single time as NPCs in Minakuru Town.
- One important villain from each of the main games appears within the storyline, with the exception of Tales of Destiny 2, from which two enemies appear, and Tales of Destiny, from which none appear.
- [JP] Tales of the World: Narikiri Dungeon 3 (Official Website)
- [JP] Tales Channel (Tales Series Official Website)