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Muspelheim?[]

"In Norse mythology, Ginnungagap was the vast, primordial void that existed prior to the creation of the manifest universe. In the northern part of Ginnungagap lay the intense cold of Niflheim, to the southern part lay the equally intense heat of Muspelheim. These three areas have appeared in both Tales of Symphonia and Tales of Symphonia: Dawn of the New World."

These 'three' areas appeared in the two games? I don't remember Muspelheim being in either one of them, I remember Niflheim, Vinheim, Gladsheim (or is that Gladshelm? I don't remember), but no Muspelheim. Correct me if I'm wrong though. (It might also be worth mentioning that the two '-heims' started to combine to form the universe.)

I'll change it to "two of these three areas" on the article. I don't recall Múspellsheimr being mentioned anywhere as having to do with this game. I'll leave it on the article though, no matter how incomplete the explanation of the Norse mythos is here, since some people might find it interesting. I hope someone with a good understinding of the source material will be able to go through and define all of the Norse aspects in Phantasia and Symphonia, some day.
Thanks for pointing out the error.
Yumemi Hoshino (talk) 18:27, 6 July 2009 (UTC)
Ah, okay, thanks for the confirmation. I didn't want to change it because I thought that I would've been wrong.
(Off-topic)Makes you wonder why they didn't pick Muspelheim as the demon realm, you know? I mean, Niflheim sounds better, but it's an ice void! Muspelheim is a fire void, so...
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