Aselia Wiki
Advertisement

Physical Artes[]

When I designed the new arte categorization, I used my OCDness and tried to make one rule: If it can go into a sub-category, it can't go into an upper category. But if it doesn't belong in a sub-category, it goes into the lowest one it can. Leonazium is an enemy arte, yes, but it's also a physical arte (there's a sword when it's used) and one we can't rank any lower, which is why I put it in Category:Physical Artes. Lanate (talk) 13:52, September 27, 2009 (UTC)

I see. Then I'm sorry. We just haven't used that way yet, which made me think it wasn't supposed to be like that since Leonazium was the only arte there. But if it's basically like Category:Offensive Spells, why can't it be like said category; being a category on its own in case there is a game that does not categorize?
Penamesolen 15:49, September 27, 2009 (UTC)
Actually, Offensive Spells was a compromise I made with Mayu for stuff like the Kougeki Shoujutsu from ToD PSX and Arche's Kougeki Jumon (Forum:Category:Offensive Spells), so that we wouldn't have to saturate the Spells category from older games. I'm against creating new divisions, so, much like I did for Leonazium, a lot of spells are going to end up in Category:Spells but that's something we can't really help. Do you have any suggestions? I kinda arbitrarily did a lot of this myself, and I feel bad about leaving a lot of people out. ;_; Lanate (talk) 21:13, September 27, 2009 (UTC)
Oh, so if the spell was only categorized as "Offensive Spell" and not "novice/intermediate/advanced" (like Ice Needle in Destiny), it's going to be categorized in that, but if the spell is only categorized as spells (like Ice Needle in Hearts), with no differences in healing and offensive, it's going to be on Category:Spells? I'm sorry, I didn't know and have used Category:Offensive Spells whenever I encountered a spell giving damage.
But if a spell appears in Hearts (like Ice Needle), where it isn't categorized, but also appears in other games where it's categorized, does it still need to be on Category:Spells, or can it then just be cut and goes directly to Category:Offensive Spells (as it is in Destiny) and Category:Novice Tier Spells (as it is in Dawn)?
Also, I'm okay with whatever category system as long as I understand how to use it (especially since I sem to edit more artes than locations nowadays), and it's organized. As far as I can see, yours is organized, and I HAVE been wondering what to do with the spells from, like, Hearts. If it's okay to put articles on the root categories if the situations acquires it, then we just have to obey ;)
Penamesolen 13:04, September 28, 2009 (UTC)
Basically, yes to the second part. As long as it can fit into a subcategory, it shouldn't be listed in the category the subcategory inside, because being in the subcategory already implies it's part of the larger category.
Ice Needles appears as simply a spell in several games which don't categorize down more. But because it is categorized as a Novice Tier Spell and as an Offensive Spell, you wouldn't put it in the Category:Spells because it's already implied to be there. But artes like Dark Sphere, which doesn't have a confirmed rank (blasted Symphonia Mid and High spells having similar casting animations), Dead Soul, which doesn't appear in a game that's categorized down, Princess of Mermaid, which is extended from an advanced spell but can't be classified as an advanced spell, or even an altered arte that hasn't been already classified. All of those would be put into Category:Spells. Lanate (talk) 13:22, September 30, 2009 (UTC)
But in RaiMai2, Princess of Mermaid is considered an extension of Harold's Mystic Arte, right? So then it doesn't need to be on Spells since it then is an extension and
And I haven't gotten Tales of Vesperia yet (I'd need an Xbox, which I don't want to get yet just in case America localizes the PS3 port, and Europe decides to be cool, then I'll get a PS3), so I'm not entirely sure about the arte system, but are even altered artes considered novice/intermediate/advanced? I thought they were only considered altered artes, confirmed from the description given in the game.
I was about to ask you why to also categorize extensions to the novice/intermediate/advanced/mystic, but I just realized that for extensions that are obviously from mystic artes, like Ain Soph Aur and Tear's Fortune's Arc-extension, the categories for both extension and mystic arte are used, so I guess that is reason enough. Does that mean that FOF changes should be considered novice/intermediate/advanced if the original spell was one of those?
Penamesolen 14:39, September 30, 2009 (UTC)
Extensions/Altered Artes lie in that murky area in the system where they can describe either Physical Artes or Spells, which is why I tend to place them into both a Physical Arte/Spell category. Some Extensions were later given as their standalone spells, so I classified them based on that latter one, while some altered artes were previously classified as some base/arcane/etc. so they'll retain that classification.
And Harold's Princess of Mermaid is a Mystic Arte in ToH and RadiMai2, but in ToD2 is a Spell Extension, so I classed it under Mystic Arte, Spell, and Extension.
FOF Changes aren't classed into base/arcane/novice/intermediate/advanced. Take Jade's Icicle Rain and Explosion; they're FOF Changes from his Intermediate Fonic Artes, but they're Advanced Fonic Artes for Asch, so they go under FOF Changes and Advanced Spells. Lanate (talk) 00:27, October 1, 2009 (UTC)
Advertisement