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Stats[]

Are these stats for when fought as an enemy or as an ally? Lanate (talk) 22:22, December 2, 2011 (UTC)

It should be the stats for when they are enemies, as shown through the magic lens on normal difficulty. I figure that the person who is updating this page is basing the stats on the creatures after they have joined, when like in Pokemon, the stats are probably randomized upon capture, but honestly I don't care enough to bother complaining anymore. Any others can redo everything with all of the proper info on their own time.
Byakuren Hijiri (talk) 09:21, December 5, 2011 (UTC)

Here is a rebuttle: Any two of the same monster when joined in the party will always have the same stats. For example, if you have two Wolf monsters, Both are base form Wolves, a comaprison shows their stats will be the same.

And Magic Lens in DotNW, where do you get those?

Signed, Winxfan1. I am the ultimate fan of Winx Club 05:09, December 7, 2011 (UTC)

Looking at this info and the fact that the enemy versions of the creatures have their own levels, I suppose it would be best to create two separate pages, one for the typical enemy statistics as they appear in the wild, and the other for the base level 1 statistics for joinable creatures while omitting bosses? With such a separation, the evolution data would only be relevant on the page relating to the monsters that can join the party, while the drop/steal/failed pact items are only relevant on the page for enemies. And again, I'm not certain if the stats of the creatures in the party are randomized, and if they are, then we can only use quantifiers like "[very] high/mid/low" to give a general idea of how the stats will likely turn out, omitting Luck entirely due to the always random nature of the stat if its DotNW implementation works the same way it does in the original Symphonia.
"ToS:DotNW - Monster Book" will be used for the enemy list data to keep consistency with every other game ever. I'm not sure what to refer to the other page that would be created for the joinable monster statistics in a way that isn't too wordy, perhaps "ToS:DotNW - Monster Ally Data"?
Byakuren Hijiri (talk) 02:03, December 7, 2011 (UTC)

I think this would be a great idea. BTW, there are some non-monster enemies to keep an eye out for like the Vanguard soldiers and those bandits in the Bandit quest, you know, the ones from the Original Symphonia, and that swordsman, the watchmen and the martial artist. The thing is their stats might vary depending on the difficulty of the quest.

I guess it would mean for that page I can copy and paste the chart I have in the Monster book in the Monster Ally book to save time. After all that thing was brutal to complete. But hey I'm not complaining or anything.

Anyway it's a great Idea and I think we should go for it.

Signed, Winxfan1. I am the ultimate fan of Winx Club 05:08, December 7, 2011 (UTC)

Yeah, I need to figure out how to display the stat variations among enemies that have the same name but appear at differing points in the game, or in this case, differing quest ranks. It's something that I did not set up on the original Symphonia monster list since my source for the data only lists the stats for the first appearances of each enemy. One obvious example is the Sword Dancer, which gets progressively stronger with each encounter, but appears only once in the Monster Zukan. I think the drops are also different each time, and I suspect that my source for that page had attempted to merge the drops of all three versions of the Sword Dancer together into the one entry. So the creature number is immutable, and since rowspans will break the sortable column functionality, the only real alternative that I see is to make new row entries with duplicate creature number and whatever else.
I'm going to set up the new page myself, adding a few edits that need to be placed into the content. I won't cut out the columns that relate to the enemy creatures just yet, like the drops and EXP/Gald stuffs, but those will be removed eventually. I will also dump Lanate's table below onto the existing page, but I will remove the columns for level cap and evolutions because they are not needed here.
As for magic lens... was this one of those games that don't include those items? As far as I recall, it's usually the "Team Destiny"-style games that omit the magic lens because stats for any enemy are recorded as soon as they are encountered. I don't even remember anymore if DotNW has magic lens or not, but surely there is a way to view enemy stats in this game whether the item exists or not.
Byakuren Hijiri (talk) 05:51, December 7, 2011 (UTC)
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