|Game||Tales of Berseria|
- A prison run by the Abbey. Its location on a lone island far out to the sea has earned it a reputation as a place of no escape.
Titania, Island Prison (監督島 タイタニア?) is a location in Tales of Berseria. It is the first location seen in the game, and after the malak Seres's arrival, Velvet Crowe escapes with her aid. The location later serves as a temporary base of operations as the group uses it to house therions.
Titania is an isolated prison island where dangerous criminals are kept. A highly unfavorable place, the drab prison features nothing more than a stale presentation of brick walls and cell bars, with almost no windows. Exorcist guards oversee the facility and man a watchtower to survey the area. The island itself is positioned directly west of Midgand.
The game's main plot opens here, with Velvet having spent the past three years imprisoned on the island, devouring daemons fed to her. Seres appears seemingly out of nowhere one day, tests her in battle, and aids in her escape after informing her of the world's current situation. Velvet devises a plan to rally the prisoners being kept there in order to ensure her escape from the island, and along the way, she is introduced to the self-proclaimed "witch" who calls herself Magilou, as well as Rokurou Rangetsu, who, after a quick skirmish, thanks Velvet for informing him of his weapon "Stormhowl" being kept in a storage room below.
Before leaving, Velvet and Seres are halted by the exorcist praetor Oscar Dragonia and two malakhim, whom he fights alongside. During the skirmish, one of the malakhim loses control and transforms into a dragon. Seres shields Velvet from a fatal blow before offering her life for Velvet to consume. Velvet receives the Sorcerer's Ring from this, enabling Break Souls, and manages to defeat the dragon, devouring it afterward. She then blinds Oscar, forcing him to flee, while she joins Magilou and Rokurou in stealing an Abbey ship and escaping while the riot calms down, despite the treacherous storm on the sea.