Option Name
|
Purchase Price (Grade)
|
Function
|
Carry Over Library
|
0
|
- Inherit library data other than your Play Record.
|
Carry Over Titles
|
50
|
- Inherit titles and title levels, including completion of unlock requirements and your player records.
|
Carry Over Shop Levels
|
100
|
|
Carry Over Equipment Proficiency
|
400
|
- Only available if 'Carry Over Titles' has been selected.
- Inherit equipment proficiency for each character.
|
Carry Over Arte Use Count
|
50
|
- Inherit the count of arte uses.
|
Carry Over Ventite
|
100
|
- Inherit all ventite, the potentites that unlock game mechanics.
|
Carry Over Glacite
|
100
|
- Inherit all glacite, the potentites that add skills to equipment.
|
Carry Over Acerite/Ignicite
|
100
|
- Inherit all ignicite and acerite, the potentites that affect equipment drops and enhancement.
|
Carry Over Cooking
|
50
|
- Inherit recipes and cooking levels for all characters. Ingredients will not be inherited.
|
Carry Over Exploration
|
50
|
- Inherit your progress of far seas expeditions. Fashion items are not included and will have to be found again.
|
Carry Over Katz Spirits
|
50
|
- Inherit the number of katz spirits in your possession.
|
Carry Over Tales Coins
|
50
|
- Inherit the number of Tales Coins in your possession.
|
Carry Over Consumable Items
|
600
|
- Inherit consumable items and materials.
|
Carry Over Special Items
|
50
|
- Inherit the Bottomless Denore Bottle and Bottomless Inoph Bottle. However, they cannot be used until the ability to use them is unlocked.
|
Carry Over Fashion Items
|
50
|
- Inherit your costumes, hairstyles, attachments, and geoboards. However, they cannot be used until the ability to use them is unlocked.
|
Carry Over Herb Enhancements
|
1000
|
- Inherit stat boosts granted from herbs.
|
Expand Item Capacity
|
500
|
- Increases carrying capacity for non-material consumables from 15 to 30.
|
Double Arte Learning Speed
|
500
|
- Halves level requirements for learning artes.
|
Always Wandering
|
250
|
- Doubles the chance for encountering wandering enemies.
|
Level Up Bonus
|
500
|
- Adds level-up bonuses to all titles. Some stat increases may be reduced, but they will not go below zero.
|
Character Changer
|
500
|
- Regenerates 50% of BG used for Switch Blasts, essentially halving the cost for using them.
|
Half Experience
|
10
|
- Experience earned is halved. Defeating enemies while at a lower level increases the amount of Grade earned.
|
Double Experience
|
700
|
- Doubles experience earned. Stacks with "Triple Experience" to give six times the normal amount of EXP.
|
Triple Experience
|
3000
|
- Triples experience earned. Stacks with "Double Experience" to give six times the normal amount of EXP.
|
Double Gald
|
700
|
- Doubles the amount of Gald earned at the end of battle.
|
Enhanced Drops
|
1300
|
- Equipment dropped by enemies has a chance of being enhanced.
|
Half-Price Enhancing
|
250
|
- Halves the amount of Gald required to enhance equipment.
|
Double Grade
|
1000
|
- Doubles the amount of Grade earned at the end of battle.
|
Max HP +1000 (1)
|
500
|
- Increases the maximum HP by 1,000.
|
Max HP +1000 (2)
|
500
|
- Increases the maximum HP by 1,000.
|