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ToD PS2 - Karyl Sheeden: Artes

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This article contains contents that are not localized in North America or Europe.
The following contents have not been released in the English language and are based on data from the Japanese version of this game. Details are subject to change at any given time.

Jutsukengi (術剣技 - "Elemental Melee Artes")

Kougeki Jutsukengi (攻撃術剣技 - "Offensive Elemental Melee Artes")

Arte Name Enabled Effects Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits CC Cost Level Requirements
Shibire Rumba
しびれルンバ
(Rumba)
Paralyze Sonic - 260 1.30 2 2 10 -
Sonic Rave
ソニックレイブ
- Sonic - 400 1.00 4 3 15 -
Beat Heaven
ビートヘヴン
- Sonic - 390 1.30 3 2 30 -
Reverb Soul
リバーブソウル
Aerial Sonic - 360 1.20 3 2 35 -
  • decreases the magical attack power of all enemies damaged by this attack by 30% for 10 seconds
Nemure Lullaby
ねむれララバイ
(Lullaby)
Sleep Sonic - 288 0.72 4 2 40 -
Miracle Voice
ミラクルボイス
(Golden Voice)
Knockdown Sonic - 400 0.80 5 4 50 -
Reflect Rage
リフレクトレイジ
- Sonic - 568 0.71 8 4 60 -
  • decreases the magical attack power of all enemies damaged by this attack by 30% for 10 seconds
Maware Rondo
まわれロンド
- Sonic - 400 0.40 10 3 90 -

Hojo Jutsukengi (補助術剣技 - "Support Elemental Melee Artes")

Arte Name Elemental Attributes CC Cost Level Requirements
Ataru Symphony
あたるシンフォニー
(Symphony)
Sonic 3 5 -
  • increases the accuracy of all allies by 25% for 4 seconds
  • provides +1 CC point for all allies
Nakayoshi Waltz
なかよしワルツ
(Waltz)
Sonic 4 20 -
  • heals 30% of max HP to all allies within range
Kawase March
かわせマーチ
(March)
Sonic 3 23 -
  • increases the evasion of all allies by 25% for 4 seconds
  • provides +1 CC point for all allies
Go Go Samba
ごーごーサンバ
(Samba)
Sonic 3 25 -
  • increases the magical attack power of all allies by 25% for 4 seconds
  • provides +1 CC point for all allies

Blast Caliber (ブラストキャリバー)

All Blast Calibers are activated by pressing the "Damage Break" button or the "Attack" and "Artes" buttons after using any basic attack or arte that successfully staggers an enemy. All Blast Calibers can be activated only if the character is on the ground. Upon activation, the highest possible Blast Caliber is chosen based on the current level of the "Blast Gauge", unless other special conditions are fulfilled to enable the use of a specific attack. After using any Blast Caliber, the "Blast Gauge" is drained by the number of levels that were required to activate it.

Arte Name Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits Level Requirements
Sonic Stream
ソニックストリーム
Sonic - 2500 5.00 5 14
  • the "Blast Gauge" must be filled to Level 1
Layer Sphere
レイヤースフィア
Sonic - 3492 2.91 12 55
  • obtained after joining the party for the second time (event) if he is at or above Level 55
  • otherwise learned normally at Level 55
  • the "Blast Gauge" must be filled to Level 2 or above
Raintive Orion
レインティブ・オリオン
- - 3984 1.66 24 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
Surviving Hollin
サバイヴィング・ホリン
- - 5000 2.50 20 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
  • must be used in same battle as Raintive Orion
Celestial Earth
セレスティアル・アース
- - 5984 1.76 34 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
  • must be used in same battle as Raintive Orion and Surviving Hollin
  • provides a bonus of additional EXP after the end of battle if this attack is completed successfully

References


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