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ToD PS2 - Mary Argent: Artes

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This article contains contents that are not localized in North America or Europe.
The following contents have not been released in the English language and are based on data from the Japanese version of this game. Details are subject to change at any given time.

Tokugi (特技 - "Base Artes")

Arte Name Enabled Effects Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits CC Cost Level Requirements
Moushuuken
猛襲剣
(Beast Blade)
- - Slash
Strike
210 1.05 2 2 4 -
Majinken Kai
魔神剣・改
(Power Missile)
- - Slash 230 1.15 2 2 7 -
Shittoushuu
疾刀蹴
Knockdown - Strike 180 1.80 1 2 10 -
  • chance to decrease the evasion of all enemies damaged by this attack
Shunjinrouga
瞬刃狼牙
- - Slash
Strike
240 1.20 2 2 17 -
Shishisenkou
獅子戦吼
(Beast)
Knockdown - Strike 378 0.63 6 3 20 -
Gou Majinken
剛・魔神剣
(Fierce Demon Fang)
Waste - Slash 300 0.75 4 3 23 -
Senhoushou
旋鳳衝
(Tornado Blade)
Aerial - Slash
Strike
210 1.05 2 2 27 -
Houtsuishou[1]
崩槌鐘
(Roaring Havoc)
Knockdown - Slash
Strike
330 1.65 2 3 30 -
Retsu Majinken
烈・魔神剣
(Maniacal Fang)
Paralyze
Guard Break
- Slash 380 1.90 2 3 34 -
Shishiou Messai
獅子王滅砕
- - Slash
Strike
406 0.58 7 4 60 -
  • chance to decrease the magical attack power of all enemies damaged by this attack
Kappa Bakusougeki
割破爆走撃
(Roaring Explosion)
- - Slash
Strike
678 1.13 6 4 92 -

Jutsukengi (術剣技 - "Elemental Melee Artes")

Arte Name Enabled Effects Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits CC Cost Level Requirements
Gouraiken
剛雷剣
(Double Blade)
Aerial Light Slash
Strike
240 0.80 3 2 13 -
Kagerou
陽炎
(Mirage)
Aerial Wind Slash 240 2.40 1 2 38 -
Shin Gouraiken
真・剛雷剣
- Light Slash
Strike
348 0.87 3 3 45 -
  • this arte is replaced with an aerial Gouraiken if it is used in the air, with the same 2 CC cost
  • the usage counter for Gouraiken will not increase if it is activated this way
Bakujinkyousatsu
爆神狂刹
Poison Fire Slash
Strike
438 0.73 6 4 50 -

Blast Caliber (ブラストキャリバー)

All Blast Calibers are activated by pressing the "Damage Break" button or the "Attack" and "Artes" buttons after using any basic attack or arte that successfully staggers an enemy. All Blast Calibers can be activated only if the character is on the ground. Upon activation, the highest possible Blast Caliber is chosen based on the current level of the "Blast Gauge", unless other special conditions are fulfilled to enable the use of a specific attack. After using any Blast Caliber, the "Blast Gauge" is drained by the number of levels that were required to activate it.

Arte Name Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits Level Requirements
Shinrabassai
森羅爆砕
- Slash
Strike
2100 7.00 3 14
[and]
event
  • obtained at Harmentz (event) if the character is at or above Level 14
  • otherwise learned normally at Level 14
  • the "Blast Gauge" must be filled to Level 1
ZAN!
斬!
- Slash
Strike
4000 8.00 5 40
  • the "Blast Gauge" must be filled to Level 2 or above
Raintive Orion
レインティブ・オリオン
- - 3984 1.66 24 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
Surviving Hollin
サバイヴィング・ホリン
- - 5000 2.50 20 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
  • must be used in same battle as Raintive Orion
Celestial Earth
セレスティアル・アース
- - 5984 1.76 34 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
  • must be used in same battle as Raintive Orion and Surviving Hollin
  • provides a bonus of additional EXP after the end of battle if this attack is completed successfully

Notes

  1. Despite having the same pronounciation in Japanese, Houtsuishou (崩槌鐘) has different kanji from Houtsuishou (放墜鐘) used by Loni Dunamis in Tales of Destiny 2. Both attacks might still be considered to be related, however.

References


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