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ToD PS2 - Rutee Katrea: Artes

From Aselia, the Tales wiki

"Sorry, babe, but we can't do it here "
This article contains contents that are not localized in North America and/or Europe.
The following contents have not been released in the English language, and are based on data from the Japanese version of this game. Details are subject to change at any given time.


Contents

[edit] Swordsman Artes (剣技 - Kengi)

Arte Name Aerial Enabled Knockdown Enabled Elemental Attributes Damage Type Damage Multiplier (per hit) Max Hits CC Cost Level Requirements
Search Gald
サーチガルド
no no - Strike 0.50 1 2 5 -
  • chance to find and obtain Gald on the ground during battle
Snipe Air
スナイプエア
yes no Water Slash 1.00 2 2 11 -
Robber Item
ローバーアイテム
(Thievery)
yes no - Strike 1.70 1 3 17 -
Escape Air
エスケープ・エア
(Air Escape)
yes - - - - - 2 21 -
  • allows the character to vanish into the air above her previous position
  • provides the "Invulnerable" status effect temporarily
Snipe Lower
スナイプロア
(Snipe Roar)
yes no Water Slash 1.10 2 2 25 -
Bloody Rose
ブラッディローズ
yes no Water Slash 0.35 12 4 62 -

[edit] Elemental Melee Artes (術剣技 - Jutsukengi)

Arte Name Aerial Enabled Knockdown Enabled Elemental Attributes Damage Type Damage Multiplier (per hit) Max Hits CC Cost Level Requirements
Slash Rain
スラッシュレイン
yes no Water Slash 0.74 4 3 39 -
Serpent Edge
サーペントエッジ
no no Water - 0.50 6 3 98 -

[edit] Offensive Spells (攻撃晶術 - Kougeki Shoujutsu)

Arte Name Knockdown Enabled Elemental Attributes Damage Type Damage Multiplier (per hit) Max Hits Cast Time (seconds) CC Cost Level Requirements
Ice Needle
アイスニードル
(Ice Needles)
no Water Pierce 0.93 3 1.00 2 9 -
  • increases physical defense by 10% for 8 seconds
Ice Wall
アイスウォール
no Water - 2.33 3 1.00 3 15 -
Blizzard
ブリザード
no Water - 1.08 5 1.50 3 19 -
  • chance to cause sleep to the targetted enemies
Ice Tornado
アイストルネード
no Water - 1.50 4 2.33 3 23 -
Icicle
アイシクル
no Water - 1.80 7 2.67 4 35 -
Maelstrom
メイルシュトローム
no Water - 1.50 6 4.17 4 50 -
Tidal Wave
タイダルウェーブ
yes Water - 2.20 6 4.83 5 56 -

[edit] Healing Spells (回復晶術 - Kaifuku Shoujutsu)

Arte Name Elemental Attributes Cast Time (seconds) CC Cost Level Requirements
First Aid
ファーストエイド
Water 2.00 3 6 -
  • heals 20% of max HP to one ally
Heal
ヒール
Water 2.67 4 20 -
  • heals 40% of max HP to one ally
Nurse
ナース
Water 5.33 5 27 -
  • heals 30% of max HP to all allies
Raise Dead
レイズデッド
(Resurrection)
Water 2.67 6 32 -
  • revives one knocked-out ally with 70% of max HP healed
  • heals 70% of max HP to the targetted ally if the character is not knocked out
Cure
キュア
Water 2.50 5 46 -
  • heals 80% of max HP to one ally
Resurrection
リザレクション
(Revitalize)
Water 6.00 6 52 -
  • heals 50% of max HP to all allies within a large area of effect field

[edit] Support and Recovery Spells (補助晶術 - Hojo Shoujutsu)

Arte Name Elemental Attributes Cast Time (seconds) CC Cost Level Requirements
Antidote
アンチドート
Water 1.00 2 13 -
  • cures the "Poison" status effect for one ally
Sharpness
シャープネス
- 1.50 3 22 -
  • increases the physical attack power of one ally by 20% for 20 seconds
Acid Rain
アシッドレイン
Water 1.83 3 24 -
  • decreases the physical defense of all enemies by 35% for 4 seconds
Recover
リカバー
Water 1.33 4 26 -
  • cures all negative status effects for one ally
Barrier
バリアー
- 1.50 3 29 -
  • increases the physical defense of one ally by 30% for 20 seconds
Deep Mist
ディープミスト
(Dark Mist)
Water 2.17 4 42 -
  • decreases the critical hit rate of all enemies
Silence
サイレンス
- 1.00 3 48 -
  • causes the "Seal" status effect to the targetted enemy
Dispel
ディスペル
- 2.00 4 54 -
  • removes all positive and negative status effects from the targeted character and all nearby enemies

[edit] Blast Caliber (ブラストキャリバー)

Arte Name Elemental Attributes Damage Type Damage Multiplier (per hit) Max Hits Level Requirements
Trickster
トリックスター
Water Slash 1.87 8 13
[and]
event
  • obtained at Harmentz (event) if the character is at or above Level 13
  • otherwise learned normally at Level 13
  • the "Blast Gauge" must be filled to Level 1
  • activated by pressing the "Damage Break" button (default: L1) after using any basic attack or arte that successfully staggers an enemy
  • chance to find and obtain Gald
Life Discharge
ライフディスチャージ
Water - 10.00 1 40
[or]
event
  • the character must be at or above Level 40, or the side-quest "Old Friend" must be completed (either condition must be fulfilled)
  • the "Blast Gauge" must be filled to Level 2
  • activated by pressing the "Damage Break" button (default: L1) after using any basic attack or arte that successfully staggers an enemy
  • fully heals and revives all allies
Embrace End
インブレイスエンド
(Final Embrace)
Water - 1.68 22 event
  • obtained at the Swordian R&D Lab (event)
  • the "Blast Gauge" must be filled to Level 3
  • activated by pressing the "Damage Break" button (default: L1) after using any basic attack or arte that successfully staggers an enemy

[edit] References