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ToD PS2 - Stahn Aileron: Artes

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This article contains contents that are not localized in North America or Europe.
The following contents have not been released in the English language and are based on data from the Japanese version of this game. Details are subject to change at any given time.

Kengi (剣技 - "Melee Artes")

Arte Name Enabled Effects Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits CC Cost Level Requirements
Majinken
魔神剣
(Demon Fang)
Aerial - Slash 180 0.90 2 2 6 -
Hienrenkyaku
飛燕連脚
(Swallow Dance)
Aerial - Strike
Slash
219 0.73 3 2 10 -
  • the final downward thrust can be canceled into another attack to continue the aerial combo
Rekkuuzan
裂空斬
(Tempest Strike)
Aerial Fire Slash 375 1.25 3 3 12 -
Kogahazan
虎牙破斬
(Tiger Blade)
Aerial Fire Slash 240 1.20 2 3 14 -
Souryuu Rengazan
爪竜連牙斬
(Dragon Swarm)
- Fire Slash 328 0.82 4 3 20 -
Majinken Shouga
魔神剣・翔牙
(Soaring Demon Fang)
Aerial - Slash 230 1.15 2 2 30 -
Shishisenkou
獅子戦吼
(Beast)
Aerial
Knockdown
- Strike 380 0.95 4 3 32 -
Majin Souhazan
魔神双破斬
(Demonic Tiger Blade)
Knockdown - Slash 350 0.70 5 3 36 -
Shinkuuretsuzan
真空裂斬
(Omega Tempest)
Aerial Wind Slash 350 0.70 5 3 42 -
Senkuuretsuha
閃空裂破
(Light Spear)
Aerial Fire Slash 360 0.72 5 3 65 -

Jutsukengi (術剣技 - "Elemental Melee Artes")

Arte Name Enabled Effects Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits CC Cost Level Requirements
Bakuenken
爆炎剣
(Hell Sword)
Aerial Fire Slash 200 1.00 2 2 7 -
Toryuusen
屠龍閃
(Dragon Slayer)
Aerial Fire Slash 244 0.61 4 2 18 -
  • has a large delay after it is used, which can be cancelled by chaining into an action such as "Aiming Step" or "Charge"
  • Director's Cut version only: this arte is aerial-enabled
Shakkouken
灼光拳
Aerial Light Strike 328 0.82 4 3 22 -
  • reduces the magical defense of all enemies damaged by this attack by 15% for 8 seconds
  • the final blast can be canceled into another attack to continue the combo
  • if an enemy is staggered from a distance with any projectile attack, this arte can be linked to the previous attack, forcing the enemy to teleport instantly into melee grabbing distance, which can allow combos to continue further
Souhajin
蒼破刃
(Azure Edge)
Aerial Wind Slash 210 1.05 2 2 24 -
Gurenken
紅蓮剣
(Hell Pyre)
Aerial Fire Slash 350 0.70 5 3 26 -
Dankuuken
断空剣
(Severing Wind)
Aerial Wind Slash 310 0.62 5 4 28 -
Kuuga Shouryuukyaku
空牙昇竜脚
(Dragon Toss)
Aerial Fire Strike 396 0.66 6 4 34 -
Senkoureppa
閃光裂破
(Light Spear Blast)
- Light Thrust 371 0.53 7 3 38 -
Hououtenku
鳳凰天駆
(Rising Phoenix)
Aerial
Knockdown
Fire - 420 1.40 3 4 44 -
Maou Engekiha
魔王炎撃波
(Infernal Torrent)
Aerial Fire - 510 1.02 5 4 49 -
Neppa Senpuujin
熱破旋風陣
(Searing Gale)
Aerial Fire Slash 500 0.50 10 4 53 -
Shikou Bakuenjin
獅吼爆炎陣
(Fiery Beast)
- Fire Strike 539 0.49 11 4 60 -
Shouourekka
翔凰烈火
(Phoenix Blast)
- Fire - 464 0.58 8 3 99 -
Hyougetsushousen
氷月翔閃
(Frigid Moon)
Knockdown Water Slash 339 1.13 3 3 event
  • reduces the physical defense of all enemies damaged by this attack by 20% for 8 seconds
Resshintenshou
烈震天衝
(Rending Quake)
Knockdown Earth Strike 450 0.75 6 4 event
  • defeat Tiberius, Baruk, or KOTSU-MOTSU on "Evil" difficulty or above[1]
  • this requirement was increased to "Chaos" difficulty in the Director's Cut version

Henka Jutsugi (変化術技 - "Altered Artes")

The following artes are available for use only when certain conditions are met while having a specific gauntlet accessory item equipped. Because of this, these attacks cannot be accessed through the artes menu when used this way.

Most of these artes can be learned as separate attacks at higher levels without performing the listed requirements, and therefore much of the following data is duplicated from the other tables listed on this page. Only Goushourai cannot be learned normally.

Arte Name Enabled Effects Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits CC Cost Requirements
Souhajin
蒼破刃
(Azure Edge)
- Wind Slash 210 1.05 2 2
  • the "Bronze Gauntlet" must be equipped
  • activated by using Majinken while
    performing the "Dash" action
  • cannot be used in the air if activated this way
Majin Souhazan
魔神双破斬
(Demonic Tiger Blade)
Knockdown - Slash 350 0.70 5 3
  • the "Iron Gauntlet" must be equipped
  • activated by using Majinken and
    extending with Kogahazan
Gurenken
紅蓮剣
(Hell Pyre)
Aerial Fire Slash 350 0.70 5 3
  • the "Steel Gauntlet" must be equipped
  • activated by using Toryuusen while in the air
Shishisenkou
獅子戦吼
(Beast)
Aerial
Knockdown
- Strike 380 0.95 4 3
  • the "Titan Gauntlet" must be equipped
  • activated by using Shakkouken while
    performing an "Aiming Step"
Kuuga Shouryuukyaku
空牙昇竜脚
(Dragon Toss)
Aerial Fire Strike 396 0.66 6 5
Shinkuuretsuzan
真空裂斬
(Omega Tempest)
Aerial Wind Slash 350 0.70 5 3
  • the "Gold Gauntlet" must be equipped
  • activated by using Rekkuuzan while in the air
Maou Engekiha
魔王炎撃波
(Infernal Torrent)
Aerial Fire - 510 1.02 5 4
  • the "Mythril Gauntlet" must be equipped
  • activated by using Bakuenken and
    extending with Majinken
Shikou Bakuenjin
獅吼爆炎陣
(Fiery Beast)
- Fire Strike 539 0.49 11 4
Shouourekka
翔凰烈火
(Phoenix Blast)
- Fire - 464 0.58 8 3
Goushourai
剛招来
(Coil)
- Fire - 100 1.00 1 2
  • the "Battle Gauntlet" must be equipped
  • activated by pressing the ↓ + "Guard" buttons
  • this arte replaces the "Charge" action (accessed by using the same button combination when the "Battle Gauntlet" is not equipped)
  • increases physical attack power by 10% for 8 seconds
  • provides the "Invulnerable" status effect temporarily if equipped with the "Flash Material"

Shoujutsu (晶術 - "Magic")

Kougeki Shoujutsu (攻撃晶術 - "Offensive Magic")

Arte Name Enabled Effects Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits Cast Time (seconds) CC Cost Level Requirements
Fire Ball
ファイアボール
(Fireball)
- Fire - 300 3.00 1 0.67 2 event -
  • increases physical attack power by 10% for 8 seconds
Eruption
イラプション
- Fire - 459 1.53 3 0.83 3 16 -
Fire Wall
ファイアウォール
- Fire - 549 1.83 3 1.00 3 23 -
Fire Storm
ファイアストーム
- Fire - 480 1.20 4 2.00 3 29 -
Fearful Flare
フィアフルフレア
(Fear Flare)
- Fire - 798 1.33 6 2.67 4 40 -
  • inflicts the "Poison" status ailment on all enemies damaged by this attack
Flare Tornado
フレアトルネード
- Fire - 900 1.50 6 3.33 4 46 -
Explode
エクスプロード
Knockdown Fire - 1100 11.00 1 4.00 5 57 -

Kuuchuu Shoujutsu (空中晶術 - "Aerial Magic")

Kuuchuu Shoujutsu are formed by using spells during an aerial combo. The spells are replaced by these artes, all of which are activated without delay or spellcasting time. At least one enemy must be staggered by any basic attack or arte for these attacks to activate, but once this initial condition has been met, these attacks can be used continuously without requiring more enemies to be staggered, as long as the character has enough CC remaining for each usage. All of these artes are aerial-enabled by definition, since they cannot be used on the ground. These attacks cannot be accessed through the artes menu.

Arte Name Enabled Effects Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits CC Cost Requirements
Flame Shoot
フレイムシュート
- Fire - 200 1.00 2 2
Blaze Beast
ブレイズビースト
- Fire Strike 420 1.40 3 3
Raging Flare
レイジングフレア
- Fire - 357 0.51 7 4
Volcanic Rage
ヴォルカニックレイジ
Knockdown Fire - 450 0.45 10 5

Blast Caliber (ブラストキャリバー)

All Blast Calibers are activated by pressing the "Damage Break" button or the "Attack" and "Artes" buttons after using any basic attack or arte that successfully staggers an enemy. With the exception of Hiou Zetsuenshou, all Blast Calibers can be activated only if the character is on the ground. Upon activation, the highest possible Blast Caliber is chosen based on the current level of the "Blast Gauge", unless other special conditions are fulfilled to enable the use of a specific attack. After using any Blast Caliber, the "Blast Gauge" is drained by the number of levels that were required to activate it.

Arte Name Elemental Attributes Damage Type Total Damage (%) Damage Multiplier (per hit) Max Hits Level Requirements
Kouou Tenshouyoku
皇王天翔翼
(Phoenix)
Fire - 1998 2.22 9 event
  • obtained at Harmentz (event)
  • the "Blast Gauge" must be filled to Level 1
Hiou Zetsuenshou
緋凰絶炎衝
(Burning Phoenix)
Fire Slash 2113 2.37 9 event
  • obtained at Harmentz (event)
  • the "Blast Gauge" must be filled to Level 1 or above
  • the character must be in the air while staggering the enemy
Satsugeki Bukouken
殺劇舞荒剣
(Final Fury)
Fire Slash 3192 1.68 19 event
  • obtained at the Hidden Factory (event)
  • the "Blast Gauge" must be filled to Level 2
Gouma Kaijinken
業魔灰燼剣
Fire - 3930 1.31 30 event
  • obtained at the Swordian R&D Lab (event)
  • the "Blast Gauge" must be filled to Level 3
Zankuu Tenshouken
斬空天翔剣
Fire Slash 7770 3.70 21 event
  • available for use only during the final boss battle
  • the final boss must have less than 5% of max HP remaining
  • the "Blast Gauge" must be filled to Level 3
    • this is done automatically upon reaching the required HP level
    • if this gauge is consumed for any reason, it will always refill automatically to Level 3 after a short period of time
  • the use of this arte will cause the battle to end
Raintive Orion
レインティブ・オリオン
- - 3984 1.66 24 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
Surviving Hollin
サバイヴィング・ホリン
- - 5000 2.50 20 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
  • must be used in same battle as Raintive Orion
Celestial Earth
セレスティアル・アース
- - 5984 1.76 34 -
  • available during a second playthrough or later, or if a "Clear Game" save file is present on the memory card for first playthroughs
  • the "Blast Gauge" must be filled to Level 2 or above
  • perform a combo of at least 100 hits
  • activated only by pressing the "Attack" and "Artes" buttons
  • must be used in same battle as Raintive Orion and Surviving Hollin
  • provides a bonus of additional EXP after the end of battle if this attack is completed successfully

Notes

  1. 1.0 1.1 An optional alternative to obtain these artes was once available by playing the online minigames on the official Japanese site, and submitting the obtained password from each minigame to the "Traveller's Hut" within the actual game. (This option is no longer available - the official Japanese site for this game has been taken offline as of May 31, 2007.)

References


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