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Meredy Artes Portrait Keele Artes Portrait

Craymel Artes (晶霊術 Shoureijutsu?) are the system of spells in Tales of Eternia. By entrapping Craymels, elemental spirits within the world, within devices called Craymel Cages, a Craymel Mage can cast Craymel Artes of the associated element. To cast the powerful spells that Meredy and Keele Zeibel use, they ask the Greater Craymels to enter their Cages.

By splitting the Greater Craymels between the two Cages, Keele and Meredy can then fringe their Cages in order to create new artes. Most artes have two requirements: the Greater Craymel of the arte's element and a Greater Craymel of another element, each in opposite Cages. When the two fringe their Cages with the Craymel Artes at appropriate levels, the corresponding Craymel Arte is created. The arte will then belong to the one with the Greater Craymel of the arte's element in their Craymel Cage.

Not all artes are battle-related. To allow some mobility in the world, Sylph grants the group the "Aerialboard" (エアリアルボード Eariaruboodo?) Craymel Arte, which uses Wind Craymels to form a hovering disc of air capable of crossing water on the Inferian world map.

Water Craymel Artes (水系晶霊術 - Mizu-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Aqua Edge
アクアエッジ
Water 300 2 ? 4
Spread
スプレッド
Water 500 3 ? 9
  • Level 1 Undine
Maelstrom
メイルシュトローム
Water ? ? - 9
  • Level 15 Undine (no fringe required)
  • items with Water Element resistance must be equipped
  • cast Spread when Undine is at [10 - ((total % Water Element resistance) / 10)] Vitality or above
  • always automatically extends from Spread when all conditions are fulfilled
Heal
ヒール
- - - ? 16
  • Level 1 Undine
  • Level 1 Sylph
  • heals 50% of max HP to one ally
Nurse
ナース
- - - ? 42
  • Level 10 Undine
  • Level 1 Celsius
  • heals 40% of max HP to all allies
Cure
キュア
- - - ? 32
  • Level 15 Undine
  • Level 1 Maxwell
  • heals 90% of max HP to one ally
Restore
リザレクション
Resurrection
(Revitalize)
- - - ? 60
  • Level 20 Undine
  • Level 1 Rem
  • heals up to 64% of max HP at a rate of 16% per burst to all allies within area of effect
Resurrection
レイズデッド
Raise Dead
- - - ? 96
  • Level 20 Undine
  • Level 1 Sekundes
  • revives a knocked-out ally with 70% of max HP healed
Acid Rain
アシッドレイン
- - - ? 10
  • Level 10 Undine
  • Level 5 Gnome
  • decreases magic resistance for all enemies by 30% temporarily

Wind Craymel Artes (風系晶霊術 - Kaze-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Wind Blade
ウィンドカッター
Wind Cutter
Wind 300 2 ? 7
Air Thrust
エアスラスト
Wind 700 8 ? 12
  • Level 1 Sylph
Cyclone
サイクロン
Wind 1600 8 ? 44
  • Level 20 Sylph
  • Level 9 Shadow
Concentrate
コンセントレート
- - - ? 6
  • Level 6 Sylph
  • Level 5 Efreet
  • increases accuracy for one ally by 25% temporarily
+ Item Plus
+アイテムゲッター
+ Item Getter
- - - - -
  • Level 10 Sylph
  • Level 10 Maxwell
  • passive Power Up
  • increases Technical Smash bonuses by 2%
+ Medical Plus
+メディカルプラス
- - - - -
  • Level 10 Sylph
  • Level 10 Rem
  • passive Power Up
  • increases healing spell effectiveness by 5%

Fire Craymel Artes (火系晶霊術 - Hi-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Fireball
ファイアボール
(Fire Ball)
Fire 330 3 ? 7
Eruption
イラプション
Fire 700 8 ? 18
  • Level 1 Efreet
Flame Wall
フレイムウォール
Fire - - ? 12
  • Level 12 Efreet
  • Level 9 Gnome
  • sets Flame Trap on the battlefield if the arte fails to hit an enemy
Flame Trap
フレイムトラップ
Fire 900 1 - -
  • activates when an enemy steps over the trap
Explode
エクスプロード
Fire 1600 5 ? 36
  • Level 15 Efreet
  • Level 9 Volt
Sharpness
シャープネス
- - - ? 6
  • Level 5 Efreet
  • Level 7 Undine
  • increases attack power for one ally by 20% temporarily

Earth Craymel Artes (地系晶霊術 - Chi-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Grave
グレイブ
Glaive
Earth 300 3 ? 7
  • default Craymel Arte for Meredy
Stalagmite
ロックブレイク
Rock Break
Earth 900 6 ? 18
  • Level 1 Gnome
Ground Dasher
グランドダッシャー
Earth 2200 5 ? 48
  • Level 21 Gnome
  • Level 10 Shadow
+ Mental Charge
+メンタルチャージ
- - - - -
  • Level 5 Gnome
  • Level 10 Sylph
  • passive Power Up
  • increases TP recovery after the end of battle by 1%
+ Life Rescue
+ライフレスキュー
- - - - -
  • Level 10 Gnome
  • Level 10 Rem
  • passive Power Up
  • slowly recovers HP after falling below 1/16 of max HP until that much is healed
+ Mental Supply
+メンタルサプライ
- - - - -
  • Level 20 Gnome
  • Level 20 Maxwell
  • passive Power Up
  • restores TP equal to 1/64th of damage received when hit by an enemy attack

Ice Craymel Artes (氷系晶霊術 - Koori-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Ice Needles
アイスニードル
Ice Needle
Ice 300 3 ? 6
  • default Craymel Arte for Meredy
Freeze Lancer
フリーズランサー
Ice 800 4 ? 21
  • Level 1 Celsius
Blizzard
ブリザード
Ice 500 3 ? 20
  • Level 12 Celsius
  • Level 15 Sylph
Absolute
アブソリュート
Ice 1700 3 ? 30
  • Level 14 Celsius
  • Level 12 Volt
  • chance to inflict the "Freeze" status ailment
Resist
レジスト
- - - ? 6
  • Level 10 Celsius
  • Level 7 Gnome
  • increases magic resistance for one ally by 30% temporarily
+ Freeze Guard
+フリーズガード
- - - - -
  • Level 10 Celsius
  • Level 10 Efreet
  • passive Power Up
  • prevents the "Freeze" status ailment

Lightning Craymel Artes (雷系晶霊術 - Ikazuchi-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Lightning
ライトニング
Lightning 200 1 ? 7
  • default Craymel Arte for Meredy
Thunder Blade
サンダーブレード
Lightning 1200 4 ? 24
  • Level 1 Volt
Indignation
インディグネイション
Lightning 2800 2 ? 52
  • Level 15 Volt
  • Level 10 Rem
Charge
チャージ
- - - ? 100
  • Level 5 Volt
  • Level 13 Sylph
  • transfers 100 TP from the caster to one ally
  • restores 3% of max TP to the affected ally upon defeating an enemy
Recover
リカバー
- - - ? 10
  • Level 6 Volt
  • Level 11 Gnome
  • cures all status ailments for one ally
+ Stun Guard
+パラライガード
+ Paraly Guard
- - - - -
  • Level 5 Volt
  • Level 10 Undine
  • passive Power Up
  • prevents the "Stun" status ailment

Light Craymel Artes (光系晶霊術 - Hikari-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Ray
レイ
Light 1020 11 ? 30
  • Level 1 Rem
Holy Lance
ホーリーランス
Light 3000 9 ? 52
  • Level 21 Rem
  • Level 20 Maxwell
Holy Bliss
ホーリーブレス
Holy Bless
- - - ? 8
  • Level 15 Rem
  • Level 20 Efreet
  • slowly recovers HP after receiving damage until the damage from the last hit has been healed
+ Health
+ヒールウェポン
+ Heal Weapon
- - - - -
  • Level 10 Rem
  • Level 10 Shadow
  • passive Power Up
  • restores 3% of max HP to the affected ally upon defeating an enemy

Dark Craymel Artes (闇系晶霊術 - Yami-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Dark Force
ダークフォース
Dark 1200 6 ? 32
  • Level 1 Shadow
Bloody Howl
ブラッディハウリング
Bloody Howling
(Bloody Howling)
Dark 3500 8 ? 72
  • Level 23 Shadow
  • Level 18 Sekundes
Barrier
バリアー
- - - ? 6
  • Level 5 Shadow
  • Level 10 Volt
  • increases defense for one ally by 25% temporarily
Deep Mist
ディープミスト
- - - ? 6
  • Level 5 Shadow
  • Level 15 Undine
  • decreases accuracy for one enemy by 20% temporarily

Elemental Craymel Artes (元系晶霊術 - Moto-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Meteor Swarm
メテオスォーム
(Meteor Storm)
Elemental 2800 8 ? 60
  • Level 1 Maxwell
Shooting Star
シューティングスター
(Shooting Stars)
Elemental 3000 12 ? 80
  • Level 26 Maxwell
  • Level 26 Sekundes
+ Life Up
+ライフアップ
- - - - -
  • Level 10 Maxwell
  • Level 10 Celsius
  • passive Power Up
  • adds +2 HP to level up HP bonus
+ Poison Guard
+ポイズンガード
- - - - -
  • Level 10 Maxwell
  • Level 10 Shadow
  • passive Power Up
  • prevents the "Poison" status ailment

Time Craymel Artes (時系晶霊術 - Toki-kei Shoureijutsu)

Arte Name Elemental Attributes Power Max Hits Casting Time (seconds) TP Cost Requirements
Distortion
ディストーション
Time 5000 10 ? 64
  • Level 1 Sekundes
  • enemy is immune to all other damage during the spell's duration
  • deals fixed damage that is unaffected by caster's Intelligence but is affected by elemental weakness and resistance
Stagnation
ストラグネイション
- - - ? 16
  • Level 5 Sekundes
  • Level 30 Celsius
  • increases the stagger duration for enemies in the area of effect temporarily
Delay
ディレイ
- - - ? 60
  • Level 20 Sekundes
  • Level 30 Gnome
  • increases the casting time for enemies in the area of effect by 100% temporarily
+ Mental Up
+メンタルアップ
- - - - -
  • Level 10 Sekundes
  • Level 10 Efreet
  • passive Power Up
  • adds +1 TP to level up TP bonus
+ Drain Guard
+ドレインガード
- - - - -
  • Level 10 Sekundes
  • Level 5 Rem
  • passive Power Up
  • prevents the "Drain" status ailment

Greater Craymel Summons (大晶霊召喚 - Daishourei Shoukan)

Arte Name Elemental Attributes Power Max Hits TP Cost Requirements
Undine
ウンディーネ
Water 400 5 30
  • Undine must be at MAX Vitality
  • fully heals all allies
  • deals fixed damage that is unaffected by caster's Intelligence but is affected by elemental weakness and resistance
Sylph
シルフ
Wind 1600 4 40
  • Sylph must be at MAX Vitality
  • decreases accuracy for all enemies temporarily
Efreet
イフリート
Fire 2000 1 50
  • Efreet must be at MAX Vitality
Gnome
ノーム
Earth 2400 2 60
  • Gnome must be at MAX Vitality
  • chance to inflict the "Poison" status ailment on all enemies damaged by this attack
Celsius
セルシウス
Ice 2400 7 70
  • Celsius must be at MAX Vitality
  • chance to inflict the "Freeze" status ailment on all enemies damaged by this attack
Volt
ヴォルト
Lightning 3000 17 80
  • Volt must be at MAX Vitality
  • chance to inflict the "Stun" status ailment on all enemies damaged by this attack
Rem
レム
Light - - 90
  • Rem must be at MAX Vitality
  • revives, fully heals and cures all status ailments for all allies
Shadow
シャドウ
Dark 3000 5 90
  • Shadow must be at MAX Vitality
Maxwell
マクスウェル
Elemental 3150 9 100
  • Maxwell must be at MAX Vitality
Sekundes
ゼクンドゥス
Time 6000 8 150
  • Sekundes must be at MAX Vitality
  • prevents all enemy action for a fixed period of time
  • deals fixed damage that is unaffected by caster's Intelligence but is affected by elemental weakness and resistance

Destiny Summon (デスティニー - Destiny)

For all artes in this section not including Destiny itself, the arte name only appears in the Japanese PlayStation release and are omitted in all others.

Arte Name Elemental Attributes Power Max Hits TP Cost Requirements
Destiny
デスティニー
- 4000
(Total)
56
(Total)
200
  • available only to Meredy
  • the valuable item "S.D." (Swordian Dymlos) must be obtained
  • this summon can be activated once every 30 minutes of gameplay
Shikou Bakuenjin
獅吼爆炎陣
(Fiery Beast)
Earth
Fire
? ? -
Snipe Air
スナイプエア
Wind ? ? -
Dankuuken
断空剣
(Severing Wind)
Wind ? ? -
Philia Bomb
フィリアボム
Light ? ? -
Marian
魔人闇
(Demon Attack)
Dark
-
? ? -

Maxwell Extensions

Arte Name Elemental Attributes Damage Spread Max Hits TP Cost Requirements
Dual the Sol
デュアル・ザ・サン
Dual the Sun
? ? ? 100
  • Hardcore difficulty must be unlocked (winning one battle on Hardcore and saving afterward will make all extensions available on any difficulty)
  • the character who is casting Maxwell must be controlled by the player
  • enough meteors from the Maxwell summon must hit the targeted enemy
  • hold the ← + "Defend" buttons during the Maxwell summon
Eternity Swarm
エタニティ・スォーム
? ? ? 100
Prismic Stars
プリズミックスターズ
(Prism Stars)
? ? ? 100
Shining Gate
ブライティスト・ゲート
Brightest Gate
? ? ? 100
Explosion Nova
エクスプロージョン・ノヴァ
(Nova Explosion)
? ? ? 100
Maxwell Minimus
マクスウェル・ロアー
Maxwell Roar
? ? ? 100
Dimensional Material
ディメンジョナル・マテリアル
? ? ? 100
Blue Earth
ブルー・アース
? ? ? 250
  • the accessories "Derris Emblem" and "Mental Ring" must be equipped on the caster
  • hold the "Attack" + "Skill" + "Defend" + "Menu" buttons during Dimensional Material
  • heals 450% of max HP and 1000 TP to all allies
  • healing occurs in 5 increments of 90% of max HP and 200 TP each
  • upon the continuation of battle, the theme changes to "BGM37 MEREDY THEME"
  • provides a bonus of 100,000 EXP after the end of battle if this extension is completed successfully

Other Secrets

Arte Name Elemental Attributes Damage Spread Max Hits TP Cost Requirements
"Arche" Fire
Ice
Lightning
- ? ?
  • upon casting Shooting Star, the caster transforms into Arche Klein for a short time in a reference to the Groovy Arche minigame
  • hold the "Attack" button to use Fire Laser, a ranged Fire-elemental attack, towards the right side of the battlefield
  • hold the "Skills" button to use Freeze Lancer, a ranged Ice-elemental attack, towards the left side of the battlefield
  • hold the "Attack" + "Skills" buttons to use Spark Web, a close-range Lightning-elemental attack
  • all artes, including the original arte for transformation, are unnamed during battle
Indignation
インディグネイション
Lightning 30000 x 1 1 ?
  • available only during the battle with Sekundes
  • cast the normal Indignation spell when Sekundes is at or below:
    • 1/2 of max HP (Normal difficulty)
    • 1/3 of max HP (Hard difficulty)
    • 1/4 of max HP (Hardcore difficulty)
  • always activates automatically when all conditions are fulfilled during this battle

References


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