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EX Skills (EXスキル)[]

Skill Name Level Style Effects
Strong
ストレングス
Strength
1 S
  • increases strength by 5%
Tough
ディフェンド
Defend
1 S
  • increases defense by 5%
Taunt
アピール
Appeal
1 T
  • enables the Taunt action by pressing the Taunt button
  • this action fills the Unison Bar gauge by a small percentage
Sharp-eyed
アキュラシー
Accuracy
1 T
  • increases accuracy by 10%
  • increases damage done to enemies with low evasion
Dodge
イベイション
Evasion
2 T
  • increases evasion by 5%
  • decreases damage done by enemies with low accuracy
Dash
ダッシュ
2 T
  • increases movement speed in battle
Vitality
バイタリティ
2 S
  • increases max HP by 5%
Personal
パーソナル
2 S
  • receive a 10% discount at stores
  • receive a 10% increase in sales
Eternal
エターナル
3 S
  • combines with other EX Skills to form Compound EX Skills
Spirit
スピリッツ
Spirits
3 T
  • increases max TP by 5%
Add Combo
コンボプラス
Combo Plus
3 T
  • adds one hit to the basic combo
Guard Plus
ウェルガード
Well Guard
3 S
  • reduces damage received while guarding
Immunity
イミュニティ
4 S
  • enables a chance to resist status ailments
Sky Combo
スカイハイ
Sky High
4 T
  • enables hits to be chained in midair
Guilt
ギルティー
Guilty
4 S
Flash
フラッシュ
4 T
  • prevents stagger for a small window when canceling an attack

Compound EX Skills (複合EXスキル - Fukugou EX Skill)[]

Skill Name Level EX Skills Effects
EX Attack
EXアタック
1+1
  • Strong
  • Tough
  • increases damage inflicted on guarding enemies
Quick Turn
ハイターン
High Turn
1+2
  • Tough
  • Dash
  • enables the ability to quickly turn around while running in battle
T. Cancel
アピールストップ
Appeal Stop
1+2
  • Taunt
  • Dash
  • enables the ability to cancel the Taunt action by guarding
L. Unison
ラッキーユニオン
Lucky Union
1+2
  • Taunt
  • Personal
  • enables a chance to retain a full Unison Bar after a Unison Attack
EX Defend
EXディフェンド
2+2
  • Dodge
  • Vitality
  • enables a chance to prevent stagger
HP Recover
HPリバース
HP Rebirth
1+3
  • Tough
  • Eternal
  • gradually recover half of last damage received
Armor
アーマードブロウ
Armored Blow
1+3
  • Strong
  • Guard Plus
  • prevents stagger during first hit of basic combo in most situations
Relax
リラックス
2+3
  • Dodge
  • Spirit
  • slowly recovers TP while standing still in battle
B. Guard
ガードアウェイ
Guard Away
2+3
  • Dash
  • Guard Plus
  • prevents staggering while backstepping in most situations
Life Up
ライフアップ
2+3
  • Vitality
  • Eternal
  • enables a chance to increase max HP by 1% after battle
Over Limit
リミッター
Limiter
2+3
  • Personal
  • Eternal
M. Guardian
マジックガード
Magic Guard
2+3
  • Dodge
  • Guard Plus
  • decreases damage received while using Bastion
Spirit Up
メンタルアップ
Mental Up
3+3
  • Spirit
  • Eternal
  • enables a chance to increase max TP by 1% after battle
Jump Combo
ハイコンボ
High Combo
1+4
  • Sharp-eyed
  • Sky Combo
  • enables the ability to continue a basic combo after landing
Healer Taunt
レストアピール
Rest Appeal
1+4
  • Taunt
  • Guilt
  • recovers HP and TP while taunting
Counter
カウンター
2+4
  • Vitality
  • Flash
  • enables the ability to perform the Counter action by pressing the Attack button after guarding an enemy attack
R. Arts
リカバリーアーツ
Recovery Arts
3+4
  • Guard Plus
  • Sky Combo
  • enables the ability to attack in the air after performing the Recovery action
Aerial Jump
エリアルジャンプ
3+4
  • Add Combo
  • Flash
  • enables the ability to jump in the air
Combo Force
イフィシェント
Efficient
4+4
  • Sky Combo
  • Flash
  • prevents damage reduction for hits in a combo
EXP Plus
EXPプラス
1+2+3
  • Taunt
  • Personal
  • Eternal
  • increases experience points earned by around 5%
Phys. Status
ガードステータス
Guard Status
2+3+4
  • Vitality
  • Eternal
  • Immunity
  • prevents all physical ailments
C. Combo
カウンターコンボ
Counter Combo
2+4+4
  • Vitality
  • Guilt
  • Flash
  • enables the ability to chain a tech to the Counter action
Aerial Guard
エアリアルガード
3+4+4
  • Guard Plus
  • Immunity
  • Sky Combo
  • enables the ability to guard in the air
Glory
グローリー
2+3+4+4
  • Vitality
  • Guard Plus
  • Guilt
  • Flash
  • prevents stagger in most situations

References[]


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