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ToX2 - Alvin: Artes

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Martial Artes (武身技 - Bushinwaza)

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Damage Spread Total Damage (%) Max Hits TP Cost Requirements
Guardian Field
守護方陣
Shugohoujin
- Light - Confusion  ?  ? 4 12
[11]
  • default
  • heals up to 15% of max HP at a rate of 5% HP per burst
  • attack speed increases after 200 uses
  • heals up to 24% of max HP at a rate of 8% HP per burst after 400 uses
  • Mastery Level 1 (Allium Orb: 160 Earth and Light Points): reduces TP cost
  • Mastery Level 2 (Allium Orb: 1210 Earth and Light Points): increases linked arte damage
  • Mastery Level 3 (Allium Orb: 2160? Earth and Light Points): increases chance to inflict the "Stun" status ailment
  • Mastery Level 4 (Allium Orb: 4040 Earth and Light Points): increases enemy stagger duration
Demon Fang
魔神剣
Majinken
Stand Up - Slash Bleeding  ?  ? 2 4
  • default
  • projectile speed increases after 100 and 200 uses
  • projectile penetrates targets after 400 uses
  • forces downed enemies to stand after 400 uses
  • Mastery Level 1 (Allium Orb: 100 Water Points): increases attack power
  • Mastery Level 2 (Allium Orb: 310 Water Points): chance to nullify AC cost
  • Mastery Level 3 (Allium Orb: 1030 Water Points): increases linked arte damage
  • Mastery Level 4 (Allium Orb: 1410 Water Points): increases enemy stagger duration
Sonic Thrust
瞬迅剣
Shunjinken
Aerial - Slash Bleeding  ?  ? 1 6
  • aerial-enabled after 100 uses
  • Mastery Level 1 (Allium Orb: 500 Wind Points): increases critical rate
  • Mastery Level 2 (Allium Orb: 1030 Wind Points): increases chance to inflict the "Stun" status ailment
  • Mastery Level 3 (Allium Orb: 1630 Wind Points): increases attack power
  • Mastery Level 4 (Allium Orb: 5060 Wind Points): chance to nullify AC cost
Variable Trigger
ヴァリアブルトリガー
- Fire - Burn  ?  ? 1 6
  • attack speed increases after 200 uses
  • Mastery Level 1 (Allium Orb: 400 Fire Points): increases chance to inflict "Guard Break"
  • Mastery Level 2 (Allium Orb: 1030 Fire Points): increases weak hits duration
  • Mastery Level 3 (Allium Orb: 4040 Fire Points): chance to nullify AC cost
  • Mastery Level 4 (Allium Orb: 9230 Fire Points): increases chance to inflict "Iron Stance Break"
Demon Whip
魔銃衝
Majuushou
- - Strike Weakness  ?  ? 1 6
  • increased chance to inflict the "Stun" status ailment
  • Mastery Level 1 (Allium Orb: 730 Dark Points): increases enemy stagger duration
  • Mastery Level 2 (Allium Orb: 1630 Dark Points): increases chance to inflict "Guard Break"
  • Mastery Level 3 (Allium Orb: 4530 Dark Points): increases linked arte damage
  • Mastery Level 4 (Allium Orb: 6250 Dark Points): chance to nullify AC cost
Homing Shot
チェイスバレット
Chase Bullet
Aerial Dark - Poison  ?  ? 1 6
  • Alvin becomes airborne after executing this arte
  • range increases after 200 and 400 uses
  • Mastery Level 1 (Allium Orb: 1410 Dark Points): increases attack power when activated in midair
  • Mastery Level 2 (Allium Orb: 3180 Dark Points): increases attack power
  • Mastery Level 3 (Allium Orb: 5060 Dark Points): increases enemy stagger duration
  • Mastery Level 4 (Allium Orb: 11050 Dark Points): increases chance to inflict the "Stun" status ailment
Tiger Blade
虎牙破斬
Kogahazan
Aerial - Slash Bleeding  ?  ? 2 8
  • default
  • attack speed increases after 200 uses
  • Mastery Level 1 (Allium Orb: 310 Light Points): increases attack power
  • Mastery Level 2 (Allium Orb: 2810 Light Points): increases the rate of filling the Overlimit gauge
  • Mastery Level 3 (Allium Orb: 5060 Light Points): chance to nullify AC cost
  • Mastery Level 4 (Allium Orb: 7640 Light Points): increases weak hits duration
Punishing Shot
エアリアルバレット
Aerial Bullet
- Wind - Paralysis  ?  ? 3~4 8
  • adds an additional hit after 200 uses
  • Mastery Level 1 (Allium Orb: 730 Wind Points): increases attack power while the enemy is airborne
  • Mastery Level 2 (Allium Orb: 3180 Wind Points): increases chance to inflict damage effect while the enemy is airborne
  • Mastery Level 3 (Allium Orb: 6250 Wind Points): increases attack power while the enemy is airborne
  • Mastery Level 4 (Allium Orb: 8410 Wind Points): increases chance to inflict "Iron Stance Break" while the enemy is airborne
Terra Rupture
地竜閃
Chiryuusen
- Earth - Petrify  ?  ? 2 8
  • attack speed increases after 100 uses
  • pulls enemies towards Alvin after 200 uses
  • Mastery Level 1 (Allium Orb: 400 Earth Points): increases weak hits duration
  • Mastery Level 2 (Allium Orb: 730 Earth Points): increases enemy stagger duration
  • Mastery Level 3 (Allium Orb: 1880 Earth Points): increases critical rate
  • Mastery Level 4 (Allium Orb: 3180 Earth Points): increases linked arte damage
Charged Blow
チャージドブロウ
- - Slash Bleeding  ?  ? 2 16
  • adds one charge if Alvin has no charges
  • does not use charges
  • Mastery Level 1 (Allium Orb: 2160 Water Points): increases critical rate
  • Mastery Level 2 (Allium Orb: 6250 Water Points): chance to nullify AC cost
  • Mastery Level 3 (Allium Orb: 10110 Water Points): increases the rate of filling the Overlimit gauge
  • Mastery Level 4 (Allium Orb: 12050 Water Points): increases attack power
Squall Shot
レインバレット
Rain Bullet
- Water - Skillseal  ?  ? 1~24 12
  • hits increases after 200 and 400 uses
  • Mastery Level 1 (Allium Orb: 2810 Earth and Water Points): increases enemy stagger duration
  • Mastery Level 2 (Allium Orb: 4040 Earth and Water Points): increases the rate of filling the Overlimit gauge
  • Mastery Level 3 (Allium Orb: 7640 Earth and Water Points): increases weak hits duration
  • Mastery Level 4 (Allium Orb: 10110 Earth and Water Points): increases attack power while the enemy is airborne
Tornado Drive
閃空裂破
Senkuureppa
(Light Spear)
Aerial Light - Confusion  ?  ? 2 14
[13]
  • chance to inflict damage effect increases after 200 uses
  • rate of filling the Overlimit gauge increases after 200 uses
  • Mastery Level 1 (Allium Orb: 1410 Light Points): increases attack power when activated in midair
  • Mastery Level 2 (Allium Orb: 4040 Light Points): increases linked arte damage
  • Mastery Level 3 (Allium Orb: 5630 Light Points): reduces TP cost
  • Mastery Level 4 (Allium Orb: 13110 Light Points): increases attack power
Arc Fire
タイドバレット
Tide Bullet
Stand Up Fire - Burn  ?  ? 3~4 16
  • forces downed enemies to stand after 200 uses
  • adds an additional hit after 400 uses
  • area of effect increases after 400 uses
  • Mastery Level 1 (Allium Orb: 2160 Fire and Light Points): increases attack power
  • Mastery Level 2 (Allium Orb: 3180 Fire and Light Points): increases the rate of filling the Overlimit gauge
  • Mastery Level 3 (Allium Orb: 5630 Fire and Light Points): increases chance to inflict damage effect
  • Mastery Level 4 (Allium Orb: 8410 Fire and Light Points): increases weak hits duration
Pulse Shot
ワイドショット
Wide Shot
Stand Up - Shot Nausea  ?  ? 5 21
[19]
  • attack speed increases after 100 uses
  • forces downed enemies to stand after 200 uses
  • Mastery Level 1 (Allium Orb: 4040 Water and Dark Points): chance to nullify AC cost
  • Mastery Level 2 (Allium Orb: 7640 Water and Dark Points): increases chance to inflict "Guard Break"
  • Mastery Level 3 (Allium Orb: 10110 Water and Dark Points): increases chance to inflict "Iron Stance Break"
  • Mastery Level 4 (Allium Orb: 13110 Water and Dark Points): reduces TP cost
Moonlight Cleft
真月閃
Shingetsusen
- - Slash Bleeding  ?  ? 2 24
[22]
  • area of effect increases after 200 uses
  • Mastery Level 1 (Allium Orb: 3180 Water Points): increases attack power
  • Mastery Level 2 (Allium Orb: 4530 Water Points): reduces TP cost
  • Mastery Level 3 (Allium Orb: 6920 Water Points): increases linked arte damage
  • Mastery Level 4 (Allium Orb: 8410 Water Points): increases chance to inflict "Iron Stance Break"
Trap Shot
トラップトリガー
Trap Trigger
- Earth - Petrify  ?  ? 1 24
  • targets the enemy's position at the start of this arte regardless of its location
  • Mastery Level 1 (Allium Orb: 6250 Earth Points): increases weak hits duration
  • Mastery Level 2 (Allium Orb: 8410 Earth Points): increases chance to inflict damage effect
  • Mastery Level 3 (Allium Orb: 11050 Earth Points): increases enemy stagger duration
  • Mastery Level 4 (Allium Orb: 13110? Earth Points): increases chance to inflict the "Stun" status ailment
Demon Inferno
魔神爆炎斬
Majin Bakuenzan
- Fire - Burn  ?  ? 3 26
[24]
  • chance to inflict "Iron Stance Break" increases after 100 uses
  • chance to inflict damage effect increases after 100 uses
  • chance to inflict "Guard Break" increases after 200 uses
  • Mastery Level 1 (Allium Orb: 2160 Fire Points): increases chance to inflict "Iron Stance Break"
  • Mastery Level 2 (Allium Orb: 5060 Fire Points): increases chance to inflict damage effect
  • Mastery Level 3 (Allium Orb: 7640 Fire Points): reduces TP cost
  • Mastery Level 4 (Allium Orb: 10110 Fire Points): increases enemy stagger duration
Dragon Swarm
爪竜連牙斬
Souryuu Rengazan
- - Slash Bleeding  ?  ? 5 28
  • attack speed increases after 200 uses
  • Mastery Level 1 (Allium Orb: 4530 Wind Points): increases weak hits duration
  • Mastery Level 2 (Allium Orb: 6920 Wind Points): increases attack power
  • Mastery Level 3 (Allium Orb: 11050 Wind Points): increases chance to inflict "Iron Stance Break"
  • Mastery Level 4 (Allium Orb: 13110 Wind Points): increases critical rate
Dark Radiance
魔神閃光断
Majin Senkoudan
Aerial
Knockdown
Fire - Burn  ?  ? 2 36
[33]
  • aerial-enabled after 100 uses
  • Mastery Level 1 (Allium Orb: 5630 Wind and Fire Points): reduces TP cost
  • Mastery Level 2 (Allium Orb: 7640 Wind and Fire Points): increases critical rate when activated in midair
  • Mastery Level 3 (Allium Orb: 10110 Wind and Fire Points): increases enemy stagger duration when activated in midair
  • Mastery Level 4 (Allium Orb: 14230 Wind and Fire Points): increases attack power
Cross Cleave
マズルバーク
Muzzle Bark
- Dark - Poison  ?  ? 4~6 36
  • adds an additional hit after 200 and 400 uses
  • Mastery Level 1 (Allium Orb: 5630 Wind and Dark Points): increases chance to inflict damage effect
  • Mastery Level 2 (Allium Orb: 7640 Wind and Dark Points): increases critical rate
  • Mastery Level 3 (Allium Orb: 10110 Wind and Dark Points): increases attack power
  • Mastery Level 4 (Allium Orb: 12050 Wind and Dark Points): increases linked arte damage
Boilermaker
スマッシュベイカー
Smash Baker
- Fire - Burn  ?  ? 5 42
[38]
  • Alvin becomes airborne after executing this arte
  • Mastery Level 1 (Allium Orb: 8410 Fire Points): increases chance to inflict "Guard Break"
  • Mastery Level 2 (Allium Orb: 11050 Fire Points): increases critical rate while the enemy is airborne
  • Mastery Level 3 (Allium Orb: 13110 Fire Points): increases chance to inflict damage effect while the enemy is airborne
  • Mastery Level 4 (Allium Orb: 15420 Fire Points): reduces TP cost

Charged Artes (チャージ技 - Charge Waza)

Charge (チャージ Chaaji?) is activated by holding the "Artes" button for a period of time after using an arte. Using any martial or arcane arte while Alvin has a charge will change it into its charged form while expending that charge. He also has skills which can allow him to stack more charges and be more flexible in general with them.

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Damage Spread Total Damage (%) Max Hits TP Cost Requirements
Guardian Grove
守護砲追陣
Shugo Houtsuijin
- Light - Confusion  ?  ?  ? 12
[11]
  • heals 15% of max HP at a rate of 5% HP per burst
  • movement is available before the healing glyph disappears
  • attack speed increases after 200 uses of Guardian Field
  • heals up to 24% of max HP at a rate of 8% HP per burst after 400 uses of Guardian Field
Fierce Demon Fang
剛・魔神剣
Gou Majinken
Knockdown - Slash Bleeding  ?  ? 1 4
  • area of effect increases after 200 and 400 uses of Demon Fang
Sonic Barrage
瞬迅剣・砲牙
Shunjinken Houga
Stand Up
Knockdown
- Slash Bleeding  ?  ? 2 6
  • forces downed enemies to stand, then returns them to a downed state
Variable Blast
ヴァリアブルフラッシュ
Variable Flash
- Fire - Burn  ?  ? 1 6
  • projectile penetrates targets
  • attack speed increases after 200 uses of Variable Trigger
Demon Wave
魔斬衝
Mazanshou
- - Strike Weakness  ?  ? 1 6
  • increased chance to inflict the "Stun" status ailment
Homing Cannon
チェイスキャノン
Chase Cannon
Aerial Dark - Poison  ?  ? 3 6
  • Alvin becomes airborne after executing this arte
Tiger Rage
虎牙連斬
Kogarenzan
Aerial
Stand Up
Knockdown
- Slash Bleeding  ?  ? 3 8
  • forces downed enemies to stand, then returns them to a downed state
Punishing Beam
エアリアルレイザー
Aerial Laser
Knockdown
Stand Up
Wind - Paralysis  ?  ? 3 8
  • forces downed enemies to stand with the first hit after 200 uses of Punishing Shot
    • final hit still knocks down enemies
Terra Fissure
地竜閃覇
Chiryuusenha
Knockdown Earth - Petrify  ?  ? 3 8
Storm Shot
シューティングレイン
Shooting Rain
- Water - Skillseal  ?  ? 1~6+ 12
Cyclone Drive
閃空衝裂破
Senkuu Shoureppa
(Victory Light Spear)
Aerial Light - Confusion  ?  ? 4 14
[13]
Arc Blaze
タイドスパーク
Tide Spark
Stand Up Fire - Burn  ?  ? 3~4 16
  • forces downed enemies to stand after 200 uses of Arc Fire
  • adds an additional hit after 400 uses uses of Arc Fire
  • area of effect increases after 400 uses uses of Arc Fire
Sweeping Shot
シェル・ヴァンガード
Shell Vanguard
Stand Up - Shot Nausea  ?  ? 5 21
[19]
  • forces downed enemies to stand after 200 uses of Pulse Shot
Twin Moonlight Cleft
真月掃閃
Shingetsusousen
- - Slash Bleeding  ?  ? 4 24
[22]
Trap Storm
トラップフィーバー
Trap Fever
- Earth - Petrify  ?  ?  ? 24
  • consumes all charges
Abyssal Inferno
魔銃爆炎斬
Majuu Bakuenzan
Knockdown Fire - Burn  ?  ? 3 26
[24]
Dragon Salvo
砲竜連牙斬
Houryuu Rengazan
- - Slash Bleeding  ?  ? 6 28
Devil Flare
魔銃閃光断
Majuu Senkoudan
Aerial
Knockdown
Fire - Burn  ?  ? 2 36
[33]
Muzzle Roar
マズルロアー
- Dark - Poison  ?  ? 6~8 36
  • adds an additional hit after 200 and 400 uses of Cross Cleave
Smash Inferno
スマッシュインフェルノ
Stand Up
Knockdown
Fire - Burn  ?  ? 8 42
[38]
  • the 5th hit forces downed enemies to stand, but the final hit has knockdown enabled

Arcane Artes (奥義 - Ougi)

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Damage Spread Total Damage (%) Max Hits TP Cost Requirements
Hell Fryer
我流紅蓮剣
Garyuu Gurenken
Knockdown Fire - Burn  ?  ? 2 52
[47]
  • Alvin becomes airborne after executing this arte
  • Mastery Level 1 (Allium Orb: 10110 Fire and Light Points): increases weak hits duration
  • Mastery Level 2 (Allium Orb: 12050 Fire and Light Points): increases chance to inflict damage effect
  • Mastery Level 3 (Allium Orb: 14230 Fire and Light Points): increases critical rate
  • Mastery Level 4 (Allium Orb: 16680 Fire and Light Points): reduces TP cost
Spiral Wave
我流螺旋剣
Garyuu Rasenken
Knockdown Fire - Burn  ?  ? 3 52
[47]
  • Alvin becomes airborne after executing this arte
Legacy
マキシマムトリガー
Maximum Trigger
Knockdown - Shot Nausea  ?  ? 8 57
[52]
  • Mastery Level 1 (Allium Orb: 10110 Earth and Light Points): increases chance to inflict "Iron Stance Break"
  • Mastery Level 2 (Allium Orb: 12050 Earth and Light Points): reduces TP cost
  • Mastery Level 3 (Allium Orb: 14230 Earth and Light Points): increases critical rate
  • Mastery Level 4 (Allium Orb: 16680 Earth and Light Points): increases enemy stagger duration
Hairtrigger
デスバイトリガー
Death By Trigger
- - Shot Nausea
Instant Death
 ?  ? 8 57
[52]

Linked Artes (共鳴術技リンクアーツ - Kyoumei Jutsuwaza - "Link Artes")

See ToX2 - Linked Artes for more information and other combinations involving different characters.

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Total Damage (%) Damage Modifier (per hit) Max Hits Casting Time (seconds) Required Artes
Alvin Ludger Will Kresnik
Mortar Fire
モータルファイア
 ? - Shot Nausea  ?  ? 4 - Demon Fang
魔神剣
Majinken
Bubble Blast
バブルストーカー
Bubble Stalker
Homing Shot
チェイスバレット
Chase Bullet
Meteoric Waltz
アンビュスマーチ
Enbuse March
Punishing Shot
エアリアルバレット
Aerial Bullet
Rolling Thunder
クイックフリッカー
Quick Flicker
Cross Buster
Xバスター
X Buster
 ? Light Shot Confusion
Nausea
 ?  ? 8 - Moonlight Cleft
真月閃
Shingetsusen
Wings of Destruction
フィアフルウィング
Fearful Wing
Cross Cleave
マズルバーク
Muzzle Bark
Scatter Bolt
ヴォルテックチェイサー
Voltic Chaser
Frost Field
オールザウェイ
All The Way
 ? Water Shot Skillseal
Nausea
 ?  ?  ? - Legacy
マキシマムトリガー
Maximum Trigger
Requiem
レクイエムビート
Requiem Beat
Pulse Shot
ワイドショット
Wide Shot
Crossfire
ロクスウィング
Rock Swing
Arc Fire
タイドバレット
Tide Bullet
Arc Fire
タイドバレット
Tide Bullet
Bullet Fiesta
セパレイツフラッシュ
Separates Flash
 ? Earth Shot Petrify
Nausea
 ?  ? 8 - Guardian Field
守護方陣
Shugohoujin
Stun Blitz
スタンブリッツ
Tornado Drive
閃空裂破
Senkuureppa
(Light Spear)
Deadeye
スタビリィエイム
Stably Aim
Squall Shot
レインバレット
Rain Bullet
Squall Shot
レインバレット
Rain Bullet
Variable Trigger
ヴァリアブルトリガー
Rapid Burst
ラピッドレンジ
Rapid Range
Blaze Gate
ブレイズゲート
 ? Fire Shot Burn
Nausea
 ?  ?  ? - Boilermaker
スマッシュベイカー
Smash Baker
Blaze Bloom
ブラッディブレイズ
Bloody Blaze
Hell Fryer
我流紅蓮剣
Garyuu Gurenken
Heatwave
エイミングヒート
Aiming Heat
Link Charge
リンクチャージ・D
Link Charge: D
- - Shot Nausea  ?  ? 3 -
Link Pillar
リンクピラー・D
Link Pillar: D
Knockdown - Shot Nausea  ?  ? 6 -
Link Cannon
リンクカノン・D
Link Cannon: D
Knockdown - Shot Nausea  ?  ? 1 -
  • Ludger Will Kresnik must be the leader of the link
  • any other combination with a "Dual Pistols" arte
Darkness Link Edge
Sリンクエッジ・D
S Link Edge: D
Knockdown Dark - Poison  ?  ? 3 -
  • Alvin must be the leader of the link
  • any other combination

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Total Damage (%) Damage Modifier (per hit) Max Hits Casting Time (seconds) Required Artes
Alvin Jude Mathis
Demonic Chaos
魔神連牙斬
Majin Rengazan
- - Slash Bleeding  ?  ? 3 - Demon Fang
魔神剣
Majinken
Demon Fist
魔神拳
Majinken
Terra Rupture
地竜閃
Chiryuusen
Shattering Demon Fist
衝波魔神拳
Shouha Majinken
Sharp Current
転留追刃穿
Tenryuu Tsuijinsen
Knockdown Water Strike Skillseal
Weakness
 ?  ? 6
[*7]
- Squall Shot
レインバレット
Rain Bullet
Frost Breaker
砕氷刃
Saihyoujin
Arc Fire
タイドバレット
Tide Bullet
Aqua Sweep
転泡
Tenhou
  • deals one additional hit while Alvin's "Charge" ability is active
Diving Falcon
飛天翔星駆
Hiten Shouseiku
- Wind Strike Paralysis
Weakness
 ?  ? 4 - Punishing Shot
エアリアルバレット
Aerial Bullet
Rising Falcon
飛天翔駆
Hitenshouku
  • distance traveled increases with usage count to a maximum at 500 uses
Force Wave
拒甲掌破
Kyokoushouha
- - Strike
Shot
Weakness
Nausea
 ?  ? 11 - Demon Whip
魔銃衝
Majuushou
Recumbent Wolf
臥狼咆虎
Garouhouko
(Savage Roar)
Pulse Shot
ワイドショット
Wide Shot
Palm Strike
掌底破
Shouteiha
Inferno Dance
リフレクトボミング
Reflect Bombing
- Fire Strike Burn
Weakness
 ?  ? 3
[*4]
- Demon Inferno
魔神爆炎斬
Majin Bakuenzan
Swallow Dance
飛燕連脚
Hienrenkyaku
Dark Radiance
魔神閃光断
Majin Senkoudan
Rampaging Dragon
崩竜武双脚
Houryuu Busoukyaku
Hell Fryer
我流紅蓮剣
Garyuu Gurenken
Whirlwind Snap
輪舞旋風
Rondosenpuu
  • deals one additional hit while Alvin's "Charge" ability is active
  • range increases with usage count to a maximum at 100 uses
Link Cannon
リンクカノン・D
Link Cannon: D
- - Shot Nausea  ?  ? 6 -
  • any other combination

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Total Damage (%) Damage Modifier (per hit) Max Hits Casting Time (seconds) Required Artes
Milla Alvin
Shatter Circle
爆陣散画
Bakujinsanga
- - Shot Nausea  ?  ? 3 - Homing Shot
チェイスバレット
Chase Bullet
Binding Sphere
ネガティブホルダー
Negative Holder
Legacy
マキシマムトリガー
Maximum Trigger
Sylph II
シルフⅡ
Punishing Shot
エアリアルバレット
Aerial Bullet
Sylph
シルフ
Variable Trigger
ヴァリアブルトリガー
Condemnation
コンディムネイション
  • number of fragments scattered increases with usage count to a maximum at 150 uses
Wyrm Wrath
龍虎滅牙斬
Ryuuko Metsugazan
- Water Strike Skillseal
Weakness
 ?  ? 12 - Tornado Drive
閃空裂破
Senkuureppa
(Light Spear)
Undine II
ウンディーネⅡ
Demon Whip
魔銃衝
Majuushou
Splash
スプラッシュ
Hell Pyre
紅蓮剣
Gurenken
- Fire Slash Burn
Bleeding
 ?  ? 3 - Boilermaker
スマッシュベイカー
Smash Baker
Flame Ring
バーンスプレッド
Burn Spread
Tiger Blade
虎牙破斬
Kogahazan
Fireball
ファイアボール
Demon Inferno
魔神爆炎斬
Majin Bakuenzan
Sunburst
レイジングサン
Raging Sun
Cross Cleave
マズルバーク
Muzzle Bark
Efreet II
イフリートⅡ
Lightning Tiger Blade
襲爪雷斬
Shuusouraizan
- Fire
Wind
Slash Burn
Paralysis
Bleeding
 ?  ? 7 - Demon Fang
魔神剣
Majinken
Bolt Strike
バニッシュヴォルト
Banish Volt
Dark Radiance
魔神閃光断
Majin Senkoudan
Luminous Chamber
プリズンセイヴァー
Prison Saver
Dragon Swarm
爪竜連牙斬
Souryuu Rengazan
Thunder Blade
サンダーブレード
Moonlight Cleft
真月閃
Shingetsusen
Z-Slasher
ジグズエッジ
Zigz Edge
Quake Breaker
クェイクレイダー
Quake Raider
- Earth - Petrify  ?  ? 5~8 - Trap Shot
トラップトリガー
Trap Trigger
Gnome II
ノームⅡ
Guardian Field
守護方陣
Shugohoujin
Gnome
ノーム
Terra Rupture
地竜閃
Chiryuusen
Rock Trine
ロックトライ
Rock Tri
  • deals one additional hit after 50, 100, and 150 uses
Link Edge
リンクエッジ・D
Link Edge: D
Knockdown - Slash Bleeding  ?  ? 3 -
  • any other combination

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Total Damage (%) Damage Modifier (per hit) Max Hits Casting Time (seconds) Required Artes
Alvin Elize Lutus
Pow Blade
ピコ破斬
Pikohazan
- - - -  ?  ? 2
[*3]
- Demon Whip
魔銃衝
Majuushou
Teepo Roar
ティポ戦吼
Tipo Senkou
Tiger Blade
虎牙破斬
Kogahazan
Pow Hammer
ピコハン
Pikohan
  • deals one additional hit while Alvin's "Charge" ability is active
Teepo Cannon
ティポ・BUSTER
Tipo BUSTER
Knockdown Dark Shot Poison
Nausea
 ?  ? 3 - Legacy
マキシマムトリガー
Maximum Trigger
Deadly Gaze
ミリオンヴァイト
Million Vite
Trap Shot
トラップトリガー
Trap Trigger
Dark Gaze
サーペンツヴァイト
Serpents Vite
Variable Trigger
ヴァリアブルトリガー
Teepo Spray
ティポサライブ
Tipo Salive
  • can be extended by holding the "Artes" button after 100 uses
Teepo Unleashed
ティポティポチェイサー
Tipo Tipo Chaser
- - Shot Nausea  ?  ? 6 - Squall Shot
レインバレット
Rain Bullet
Dark Brush
ブラックドロゥ
Black Draw
Pulse Shot
ワイドショット
Wide Shot
Frozen Flash
ツインクル
Twinkle
Homing Shot
チェイスバレット
Chase Bullet
Teepo Vacuum
ティポバキューム
Tipo Vacuum
  • tracking ability increases with usage count to a maximum at 120 uses
  • range increases with usage count to a maximum at 200 uses
Water Link Edge
Aリンクエッジ・D
A Link Edge: D
Knockdown Water - Skillseal  ?  ? 3 -
  • any other combination

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Total Damage (%) Damage Modifier (per hit) Max Hits Casting Time (seconds) Required Artes
Alvin Rowen J. Ilbert
Hell Pyre
紅蓮剣
Gurenken
- Fire Slash Burn
Bleeding
 ?  ? 3 - Charged Blow
チャージドブロウ
Prelude
プレリュード
Tiger Blade
虎牙破斬
Kogahazan
Fireball
ファイアボール
Guardian Frost
守護氷槍陣
Shugo Hyousoujin
- Water
Earth
- Skillseal
Petrify
 ?  ? 7 - Guardian Field
守護方陣
Shugohoujin
Glacial Core
アブソリュート・コア
Absolute Core
Terra Rupture
地竜閃
Chiryuusen
Freeze Lancer
フリーズランサー
  • pulls enemies towards center of attack
  • pulling effect increases with usage count to a maximum at 200 uses
Fatal Circle
フェイタルサーキュラー
Fatal Circular
- Light Shot Confusion
Nausea
 ?  ? 10 - Trap Shot
トラップトリガー
Trap Trigger
Dagger Rhapsody
ソーンラプソディ
Thorn Rhapsody
Squall Shot
レインバレット
Rain Bullet
Severed Fate
セヴァードフェイト
  • thrown knives are 2 seconds slower while Alvin's "Charge" ability is active
Light Link Pillar
Lリンクピラー・D
L Link Pillar: D
Knockdown Light - Confusion  ?  ? 6 -
  • any other combination

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Total Damage (%) Damage Modifier (per hit) Max Hits Casting Time (seconds) Required Artes
Alvin Leia Rolando
Impact Cross
衝破十文字
Shouha Juumonji
 ? - Slash
Shot
Bleeding
Nausea
 ?  ? 2 - Cross Cleave
マズルバーク
Muzzle Bark
Linked Explosion
瞬迅走破
Shunjinsouha
Sonic Thrust
瞬迅剣
Shunjinken
Darting Claw
瞬迅爪
Shunjinsou
Charged Blow
チャージドブロウ
Earth Roar
咆牙
Houga
Invigorating Rain
エールシャワー
Ail Shower
- - - - - - - - Guardian Field
守護方陣
Shugohoujin
Spirit Circulation
集気砲
Shuukihou
Squall Shot
レインバレット
Rain Bullet
Heal
ヒール
  • heals 50% of max HP to all allies
  • increases physical and magical defense by 40% for all allies
  • arte speed increases with usage count up to a maximum after 200 uses
Spinning Thunder
轟覇転武踊
Gouha Tenbuyou
 ? Water Slash Skillseal
Bleeding
 ?  ? 7 - Moonlight Cleft
真月閃
Shingetsusen
Crescent Flash
大輪月華
Tairingekka
Hell Fryer
我流紅蓮剣
Garyuu Gurenken
Tempest Spiral
旋風棍
Senpuukon
Wind Link Cannon
Wリンクカノン・D
W Link Cannon: D
- Wind - Paralysis  ?  ? 3 -
  • any other combination

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Total Damage (%) Damage Modifier (per hit) Max Hits Casting Time (seconds) Required Artes
Alvin Gaius
Demonic Chaos
魔神連牙斬
Majin Rengazan
 ? - Slash Bleeding  ?  ?  ? - Cross Cleave
マズルバーク
Muzzle Bark
Soaring Demon Fang
魔神剣・翔牙
Majinken Shouga
Demon Fang
魔神剣
Majinken
Demon Fang
魔神剣
Majinken
Twin Dragon Strike
双竜裂咬斬
Souryuu Rekkouzan
 ? Wind Slash Paralysis
Bleeding
 ?  ?  ? - Moonlight Cleft
真月閃
Shingetsusen
Celestial Rupture
空破天裂陣
Kuuha Tenretsujin
Dragon Swarm
爪竜連牙斬
Souryuu Rengazan
Dragon Swarm
爪竜連牙斬
Souryuu Rengazan
Rending Tiger
猛虎連撃破
Mouko Rengekiha
 ? - Slash Bleeding  ?  ?  ? - Hell Fryer
我流紅蓮剣
Garyuu Gurenken
Pale Ghost
白鬼塵
Byakkijin
Tiger Blade
虎牙破斬
Kogahazan
Tiger Blade
虎牙破斬
Kogahazan
Fire Link Cannon
Fリンクカノン・D
F Link Cannon: D
Knockdown Fire - Burn  ?  ? 1 -
  • any other combination

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Total Damage (%) Damage Modifier (per hit) Max Hits Casting Time (seconds) Required Artes
Alvin Muzét
Lightning Tiger Blade
襲爪雷斬
Shuusouraizan
 ? Fire
Wind
Slash Burn
Paralysis
Bleeding
 ?  ? 7 - Tiger Blade
虎牙破斬
Kogahazan
Bolt Strike
バニッシュヴォルト
Banish Volt
Dark Radiance
魔神閃光断
Majin Senkoudan
Arrivederci
アリーヴェデルチ
Quake Breaker
クェイクレイダー
Quake Raider
 ? Earth - Petrify  ?  ?  ? - Terra Rupture
地竜閃
Chiryuusen
Sharpened Roots
エザリィルーツ
Etherly Roots
Demon Fang
魔神剣
Majinken
Air Pressure
エアプレッシャー
Funeral Pyre
クールスパイアー
Cool Spire
 ? Water Shot Skillseal
Nausea
 ?  ?  ? - Arc Fire
タイドバレット
Tide Bullet
Blue Sphere
ブルースフィア
Squall Shot
レインバレット
Rain Bullet
Soul Absorption
クールアブソプト
Cool Absorpt
Wind Link Charge
Wリンクチャージ・D
W Link Charge: D
- Wind - Paralysis  ?  ? 3 -
  • any other combination

Mystic Artes (秘奥義 - Hi Ougi)

Arte Name Damage Spread Total Damage (%) Max Hits Requirements
Terminus Pride
エクスペンダブルプライド
Expendable Pride
 ?  ? 8
  • the "Special" skill must be equipped
  • Overlimits mode must be active
  • activated by holding the "Attack" button during any linked arte
  • the "Special" and "Single Artes" skills must be equipped
  • Overlimits mode must be active
  • activated by holding the "Attack" button button during any arcane arte

Linked Mystic Artes (共鳴秘奥義 - Kyoumei Hi Ougi - "Link Mystic Artes")

Arte Name Damage Spread Total Damage (%) Max Hits Requirements
Bullet Crucifixion
バレット・クルシフィクション
 ?  ? 12

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Damage Effect: The given status ailment has a chance of affecting any enemy damaged by the attack.

References


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