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Alvin Artes Portrait (2)

Martial Artes (武身技 - Bushinwaza)

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Damage Spread Total Damage (%) Max Hits TP Cost Requirements
Guardian Field
守護方陣
Shugohoujin
- Light - Confusion  ?  ? 4 12
[11]
  • default
  • heals up to 15% of max HP at a rate of 5% HP per burst
  • attack speed increases after 200 uses
  • heals up to 24% of max HP at a rate of 8% HP per burst after 400 uses
  • Mastery Level 1 (Allium Orb: 160 Earth and Light Points): reduces TP cost
  • Mastery Level 2 (Allium Orb: 1210 Earth and Light Points): increases linked arte damage
  • Mastery Level 3 (Allium Orb: 2160? Earth and Light Points): increases chance to inflict the "Stun" status ailment
  • Mastery Level 4 (Allium Orb: 4040 Earth and Light Points): increases enemy stagger duration
Demon Fang
魔神剣
Majinken
Stand Up - Slash Bleeding  ?  ? 2 4
  • default
  • projectile speed increases after 100 and 200 uses
  • projectile penetrates targets after 400 uses
  • forces downed enemies to stand after 400 uses
  • Mastery Level 1 (Allium Orb: 100 Water Points): increases attack power
  • Mastery Level 2 (Allium Orb: 310 Water Points): chance to nullify AC cost
  • Mastery Level 3 (Allium Orb: 1030 Water Points): increases linked arte damage
  • Mastery Level 4 (Allium Orb: 1410 Water Points): increases enemy stagger duration
Sonic Thrust
瞬迅剣
Shunjinken
Aerial - Slash Bleeding  ?  ? 1 6
  • aerial-enabled after 100 uses
  • Mastery Level 1 (Allium Orb: 500 Wind Points): increases critical rate
  • Mastery Level 2 (Allium Orb: 1030 Wind Points): increases chance to inflict the "Stun" status ailment
  • Mastery Level 3 (Allium Orb: 1630 Wind Points): increases attack power
  • Mastery Level 4 (Allium Orb: 5060 Wind Points): chance to nullify AC cost
Variable Trigger
ヴァリアブルトリガー
- Fire - Burn  ?  ? 1 6
  • attack speed increases after 200 uses
  • Mastery Level 1 (Allium Orb: 400 Fire Points): increases chance to inflict "Guard Break"
  • Mastery Level 2 (Allium Orb: 1030 Fire Points): increases weak hits duration
  • Mastery Level 3 (Allium Orb: 4040 Fire Points): chance to nullify AC cost
  • Mastery Level 4 (Allium Orb: 9230 Fire Points): increases chance to inflict "Iron Stance Break"
Demon Whip
魔銃衝
Majuushou
- - Strike Weakness  ?  ? 1 6
  • increased chance to inflict the "Stun" status ailment
  • Mastery Level 1 (Allium Orb: 730 Dark Points): increases enemy stagger duration
  • Mastery Level 2 (Allium Orb: 1630 Dark Points): increases chance to inflict "Guard Break"
  • Mastery Level 3 (Allium Orb: 4530 Dark Points): increases linked arte damage
  • Mastery Level 4 (Allium Orb: 6250 Dark Points): chance to nullify AC cost
Homing Shot
チェイスバレット
Chase Bullet
Aerial Dark - Poison  ?  ? 1 6
  • Alvin becomes airborne after executing this arte
  • range increases after 200 and 400 uses
  • Mastery Level 1 (Allium Orb: 1410 Dark Points): increases attack power when activated in midair
  • Mastery Level 2 (Allium Orb: 3180 Dark Points): increases attack power
  • Mastery Level 3 (Allium Orb: 5060 Dark Points): increases enemy stagger duration
  • Mastery Level 4 (Allium Orb: 11050 Dark Points): increases chance to inflict the "Stun" status ailment
Tiger Blade
虎牙破斬
Kogahazan
Aerial - Slash Bleeding  ?  ? 2 8
  • default
  • attack speed increases after 200 uses
  • Mastery Level 1 (Allium Orb: 310 Light Points): increases attack power
  • Mastery Level 2 (Allium Orb: 2810 Light Points): increases the rate of filling the Overlimit gauge
  • Mastery Level 3 (Allium Orb: 5060 Light Points): chance to nullify AC cost
  • Mastery Level 4 (Allium Orb: 7640 Light Points): increases weak hits duration
Punishing Shot
エアリアルバレット
Aerial Bullet
- Wind - Paralysis  ?  ? 3~4 8
  • adds an additional hit after 200 uses
  • Mastery Level 1 (Allium Orb: 730 Wind Points): increases attack power while the enemy is airborne
  • Mastery Level 2 (Allium Orb: 3180 Wind Points): increases chance to inflict damage effect while the enemy is airborne
  • Mastery Level 3 (Allium Orb: 6250 Wind Points): increases attack power while the enemy is airborne
  • Mastery Level 4 (Allium Orb: 8410 Wind Points): increases chance to inflict "Iron Stance Break" while the enemy is airborne
Terra Rupture
地竜閃
Chiryuusen
- Earth - Petrify  ?  ? 2 8
  • attack speed increases after 100 uses
  • pulls enemies towards Alvin after 200 uses
  • Mastery Level 1 (Allium Orb: 400 Earth Points): increases weak hits duration
  • Mastery Level 2 (Allium Orb: 730 Earth Points): increases enemy stagger duration
  • Mastery Level 3 (Allium Orb: 1880 Earth Points): increases critical rate
  • Mastery Level 4 (Allium Orb: 3180 Earth Points): increases linked arte damage
Charged Blow
チャージドブロウ
- - Slash Bleeding  ?  ? 2 16
  • adds one charge if Alvin has no charges
  • does not use charges
  • Mastery Level 1 (Allium Orb: 2160 Water Points): increases critical rate
  • Mastery Level 2 (Allium Orb: 6250 Water Points): chance to nullify AC cost
  • Mastery Level 3 (Allium Orb: 10110 Water Points): increases the rate of filling the Overlimit gauge
  • Mastery Level 4 (Allium Orb: 12050 Water Points): increases attack power
Squall Shot
レインバレット
Rain Bullet
- Water - Skillseal  ?  ? 1~24 12
  • hits increases after 200 and 400 uses
  • Mastery Level 1 (Allium Orb: 2810 Earth and Water Points): increases enemy stagger duration
  • Mastery Level 2 (Allium Orb: 4040 Earth and Water Points): increases the rate of filling the Overlimit gauge
  • Mastery Level 3 (Allium Orb: 7640 Earth and Water Points): increases weak hits duration
  • Mastery Level 4 (Allium Orb: 10110 Earth and Water Points): increases attack power while the enemy is airborne
Tornado Drive
閃空裂破
Senkuureppa
(Light Spear)
Aerial Light - Confusion  ?  ? 2 14
[13]
  • chance to inflict damage effect increases after 200 uses
  • rate of filling the Overlimit gauge increases after 200 uses
  • Mastery Level 1 (Allium Orb: 1410 Light Points): increases attack power when activated in midair
  • Mastery Level 2 (Allium Orb: 4040 Light Points): increases linked arte damage
  • Mastery Level 3 (Allium Orb: 5630 Light Points): reduces TP cost
  • Mastery Level 4 (Allium Orb: 13110 Light Points): increases attack power
Arc Fire
タイドバレット
Tide Bullet
Stand Up Fire - Burn  ?  ? 3~4 16
  • forces downed enemies to stand after 200 uses
  • adds an additional hit after 400 uses
  • area of effect increases after 400 uses
  • Mastery Level 1 (Allium Orb: 2160 Fire and Light Points): increases attack power
  • Mastery Level 2 (Allium Orb: 3180 Fire and Light Points): increases the rate of filling the Overlimit gauge
  • Mastery Level 3 (Allium Orb: 5630 Fire and Light Points): increases chance to inflict damage effect
  • Mastery Level 4 (Allium Orb: 8410 Fire and Light Points): increases weak hits duration
Pulse Shot
ワイドショット
Wide Shot
Stand Up - Shot Nausea  ?  ? 5 21
[19]
  • attack speed increases after 100 uses
  • forces downed enemies to stand after 200 uses
  • Mastery Level 1 (Allium Orb: 4040 Water and Dark Points): chance to nullify AC cost
  • Mastery Level 2 (Allium Orb: 7640 Water and Dark Points): increases chance to inflict "Guard Break"
  • Mastery Level 3 (Allium Orb: 10110 Water and Dark Points): increases chance to inflict "Iron Stance Break"
  • Mastery Level 4 (Allium Orb: 13110 Water and Dark Points): reduces TP cost
Moonlight Cleft
真月閃
Shingetsusen
- - Slash Bleeding  ?  ? 2 24
[22]
  • area of effect increases after 200 uses
  • Mastery Level 1 (Allium Orb: 3180 Water Points): increases attack power
  • Mastery Level 2 (Allium Orb: 4530 Water Points): reduces TP cost
  • Mastery Level 3 (Allium Orb: 6920 Water Points): increases linked arte damage
  • Mastery Level 4 (Allium Orb: 8410 Water Points): increases chance to inflict "Iron Stance Break"
Trap Shot
トラップトリガー
Trap Trigger
- Earth - Petrify  ?  ? 1 24
  • targets the enemy's position at the start of this arte regardless of its location
  • Mastery Level 1 (Allium Orb: 6250 Earth Points): increases weak hits duration
  • Mastery Level 2 (Allium Orb: 8410 Earth Points): increases chance to inflict damage effect
  • Mastery Level 3 (Allium Orb: 11050 Earth Points): increases enemy stagger duration
  • Mastery Level 4 (Allium Orb: 13110? Earth Points): increases chance to inflict the "Stun" status ailment
Demon Inferno
魔神爆炎斬
Majin Bakuenzan
- Fire - Burn  ?  ? 3 26
[24]
  • chance to inflict "Iron Stance Break" increases after 100 uses
  • chance to inflict damage effect increases after 100 uses
  • chance to inflict "Guard Break" increases after 200 uses
  • Mastery Level 1 (Allium Orb: 2160 Fire Points): increases chance to inflict "Iron Stance Break"
  • Mastery Level 2 (Allium Orb: 5060 Fire Points): increases chance to inflict damage effect
  • Mastery Level 3 (Allium Orb: 7640 Fire Points): reduces TP cost
  • Mastery Level 4 (Allium Orb: 10110 Fire Points): increases enemy stagger duration
Dragon Swarm
爪竜連牙斬
Souryuu Rengazan
- - Slash Bleeding  ?  ? 5 28
  • attack speed increases after 200 uses
  • Mastery Level 1 (Allium Orb: 4530 Wind Points): increases weak hits duration
  • Mastery Level 2 (Allium Orb: 6920 Wind Points): increases attack power
  • Mastery Level 3 (Allium Orb: 11050 Wind Points): increases chance to inflict "Iron Stance Break"
  • Mastery Level 4 (Allium Orb: 13110 Wind Points): increases critical rate
Dark Radiance
魔神閃光断
Majin Senkoudan
Aerial
Knockdown
Fire - Burn  ?  ? 2 36
[33]
  • aerial-enabled after 100 uses
  • Mastery Level 1 (Allium Orb: 5630 Wind and Fire Points): reduces TP cost
  • Mastery Level 2 (Allium Orb: 7640 Wind and Fire Points): increases critical rate when activated in midair
  • Mastery Level 3 (Allium Orb: 10110 Wind and Fire Points): increases enemy stagger duration when activated in midair
  • Mastery Level 4 (Allium Orb: 14230 Wind and Fire Points): increases attack power
Cross Cleave
マズルバーク
Muzzle Bark
- Dark - Poison  ?  ? 4~6 36
  • adds an additional hit after 200 and 400 uses
  • Mastery Level 1 (Allium Orb: 5630 Wind and Dark Points): increases chance to inflict damage effect
  • Mastery Level 2 (Allium Orb: 7640 Wind and Dark Points): increases critical rate
  • Mastery Level 3 (Allium Orb: 10110 Wind and Dark Points): increases attack power
  • Mastery Level 4 (Allium Orb: 12050 Wind and Dark Points): increases linked arte damage
Boilermaker
スマッシュベイカー
Smash Baker
- Fire - Burn  ?  ? 5 42
[38]
  • Alvin becomes airborne after executing this arte
  • Mastery Level 1 (Allium Orb: 8410 Fire Points): increases chance to inflict "Guard Break"
  • Mastery Level 2 (Allium Orb: 11050 Fire Points): increases critical rate while the enemy is airborne
  • Mastery Level 3 (Allium Orb: 13110 Fire Points): increases chance to inflict damage effect while the enemy is airborne
  • Mastery Level 4 (Allium Orb: 15420 Fire Points): reduces TP cost

Charged Artes (チャージ技 - Charge Waza)

Charge (チャージ Chaaji?) is activated by holding the "Artes" button for a period of time after using an arte. Using any martial or arcane arte while Alvin has a charge will change it into its charged form while expending that charge. He also has skills which can allow him to stack more charges and be more flexible in general with them.

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Damage Spread Total Damage (%) Max Hits TP Cost Requirements
Guardian Grove
守護砲追陣
Shugo Houtsuijin
- Light - Confusion  ?  ?  ? 12
[11]
  • heals 15% of max HP at a rate of 5% HP per burst
  • movement is available before the healing glyph disappears
  • attack speed increases after 200 uses of Guardian Field
  • heals up to 24% of max HP at a rate of 8% HP per burst after 400 uses of Guardian Field
Fierce Demon Fang
剛・魔神剣
Gou Majinken
Knockdown - Slash Bleeding  ?  ? 1 4
  • area of effect increases after 200 and 400 uses of Demon Fang
Sonic Barrage
瞬迅剣・砲牙
Shunjinken Houga
Stand Up
Knockdown
- Slash Bleeding  ?  ? 2 6
  • forces downed enemies to stand, then returns them to a downed state
Variable Blast
ヴァリアブルフラッシュ
Variable Flash
- Fire - Burn  ?  ? 1 6
  • projectile penetrates targets
  • attack speed increases after 200 uses of Variable Trigger
Demon Wave
魔斬衝
Mazanshou
- - Strike Weakness  ?  ? 1 6
  • increased chance to inflict the "Stun" status ailment
Homing Cannon
チェイスキャノン
Chase Cannon
Aerial Dark - Poison  ?  ? 3 6
  • Alvin becomes airborne after executing this arte
Tiger Rage
虎牙連斬
Kogarenzan
Aerial
Stand Up
Knockdown
- Slash Bleeding  ?  ? 3 8
  • forces downed enemies to stand, then returns them to a downed state
Punishing Beam
エアリアルレイザー
Aerial Laser
Knockdown
Stand Up
Wind - Paralysis  ?  ? 3 8
  • forces downed enemies to stand with the first hit after 200 uses of Punishing Shot
    • final hit still knocks down enemies
Terra Fissure
地竜閃覇
Chiryuusenha
Knockdown Earth - Petrify  ?  ? 3 8
Storm Shot
シューティングレイン
Shooting Rain
- Water - Skillseal  ?  ? 1~6+ 12
Cyclone Drive
閃空衝裂破
Senkuu Shoureppa
(Victory Light Spear)
Aerial Light - Confusion  ?  ? 4 14
[13]
Arc Blaze
タイドスパーク
Tide Spark
Stand Up Fire - Burn  ?  ? 3~4 16
  • forces downed enemies to stand after 200 uses of Arc Fire
  • adds an additional hit after 400 uses uses of Arc Fire
  • area of effect increases after 400 uses uses of Arc Fire
Sweeping Shot
シェル・ヴァンガード
Shell Vanguard
Stand Up - Shot Nausea  ?  ? 5 21
[19]
  • forces downed enemies to stand after 200 uses of Pulse Shot
Twin Moonlight Cleft
真月掃閃
Shingetsusousen
- - Slash Bleeding  ?  ? 4 24
[22]
Trap Storm
トラップフィーバー
Trap Fever
- Earth - Petrify  ?  ?  ? 24
  • consumes all charges
Abyssal Inferno
魔銃爆炎斬
Majuu Bakuenzan
Knockdown Fire - Burn  ?  ? 3 26
[24]
Dragon Salvo
砲竜連牙斬
Houryuu Rengazan
- - Slash Bleeding  ?  ? 6 28
Devil Flare
魔銃閃光断
Majuu Senkoudan
Aerial
Knockdown
Fire - Burn  ?  ? 2 36
[33]
Muzzle Roar
マズルロアー
- Dark - Poison  ?  ? 6~8 36
  • adds an additional hit after 200 and 400 uses of Cross Cleave
Smash Inferno
スマッシュインフェルノ
Stand Up
Knockdown
Fire - Burn  ?  ? 8 42
[38]
  • the 5th hit forces downed enemies to stand, but the final hit has knockdown enabled

Arcane Artes (奥義 - Ougi)

Arte Name Enabled Effects Elemental Attributes Damage Type Damage Effect
[1]
Damage Spread Total Damage (%) Max Hits TP Cost Requirements
Hell Fryer
我流紅蓮剣
Garyuu Gurenken
Knockdown Fire - Burn  ?  ? 2 52
[47]
  • Alvin becomes airborne after executing this arte
  • Mastery Level 1 (Allium Orb: 10110 Fire and Light Points): increases weak hits duration
  • Mastery Level 2 (Allium Orb: 12050 Fire and Light Points): increases chance to inflict damage effect
  • Mastery Level 3 (Allium Orb: 14230 Fire and Light Points): increases critical rate
  • Mastery Level 4 (Allium Orb: 16680 Fire and Light Points): reduces TP cost
Spiral Wave
我流螺旋剣
Garyuu Rasenken
Knockdown Fire - Burn  ?  ? 3 52
[47]
  • Alvin becomes airborne after executing this arte
Legacy
マキシマムトリガー
Maximum Trigger
Knockdown - Shot Nausea  ?  ? 8 57
[52]
  • Mastery Level 1 (Allium Orb: 10110 Earth and Light Points): increases chance to inflict "Iron Stance Break"
  • Mastery Level 2 (Allium Orb: 12050 Earth and Light Points): reduces TP cost
  • Mastery Level 3 (Allium Orb: 14230 Earth and Light Points): increases critical rate
  • Mastery Level 4 (Allium Orb: 16680 Earth and Light Points): increases enemy stagger duration
Hairtrigger
デスバイトリガー
Death By Trigger
- - Shot Nausea
Instant Death
 ?  ? 8 57
[52]

Linked Artes (共鳴術技リンクアーツ - Kyoumei Jutsuwaza - "Link Artes")

See ToX2 - Linked Artes for more information and other combinations involving different characters.

Mystic Artes (秘奥義 - Hi Ougi)

Arte Name Damage Spread Total Damage (%) Max Hits Requirements
Terminus Pride
エクスペンダブルプライド
Expendable Pride
 ?  ? 8
  • the "Special" skill must be equipped
  • Overlimits mode must be active
  • activated by holding the "Attack" button during any linked arte
  • the "Special" and "Single Artes" skills must be equipped
  • Overlimits mode must be active
  • activated by holding the "Attack" button button during any arcane arte

Linked Mystic Artes (共鳴秘奥義 - Kyoumei Hi Ougi - "Link Mystic Artes")

Arte Name Damage Spread Total Damage (%) Max Hits Requirements
Bullet Crucifixion
バレット・クルシフィクション
 ?  ? 12

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Damage Effect: The given status ailment has a chance of affecting any enemy damaged by the attack.

References


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