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ToX - Status Ailments

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The following is a list of status ailments in Tales of Xillia.

Physical Ailments (状態異常 - Joutai Ijou)

Physical ailments do not have a limited duration and must be cured. They may also persist at the end of battle.

Name Effects
Poison

Doku
  • periodically decreases HP
Psychic Drain
精神汚染
Seishin Osen
  • periodically decreases TP
Arteseal
術技封印
Jutsuwaza Fuuin
  • prevents the use of artes
Skillseal
スキル封印
Skill Fuuin
  • prevents the effects of skills
Linkseal
共鳴不可
「リンク不可」
Kyoumei Fuka
"Link Fuka"
  • cancels any currently active links
  • prevents the activation of links
  • cannot be afflicted this status ailment if not already linked
Petrify
石化
Sekika
  • prevents all movement and actions
  • causes a game over if all party members are afflicted by this or "KO"

Magical Ailments (状態変化 - Joutai Henka)

Magical ailments are inflicted on targets according to the element attached to the currently equipped weapon or used arte. They are of limited duration and disappear at the end of battle.

Name Element Effects
Burn
炎上
Enjou
Fire
  • periodically decreases HP
Paralysis
麻痺
Mahi
Wind
  • chance to be staggered when trying to attack
Slow
鈍重
Donjuu
Earth
  • decreases movement speed and jump height
Weak
衰弱
Suijaku
Water
  • decreases max AC by 50%
Terror
恐怖
Kyoufu
Darkness
  • becomes easier to be afflicted by the "Stun" status ailment
  • prevents being cured from "Stun" by being attacked
Confusion
チャーム
Charm
Light
  • prevents control of the character
  • the character begins attacking without distinguishing between ally or enemy

Other Ailments

Name Effects
Stun
気絶
Kizetsu
  • prevents all movement and actions
  • inflicted by certain attacks
  • cured by being attacked unless afflicted by "Terror"
KO
戦闘不能
Sentou Funou
"Unable to Battle"
  • prevents all movement and actions
  • inflicted by current HP being decreased to 0
  • causes a game over if all party members are afflicted by this or "Petrify"
  • persists at the end of battle and requires being cured by revival spells or effects
Instant KO
即死
Sokushi
  • inflicts "KO" regardless of remaining HP


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