The following is a list of end-game bonuses that can be carried into a new consecutive playthrough in Tales of the Abyss. Instead of using Gald, all options are purchased with Grade, which is obtained or lost at the end of battle, based on performance.
Purchase Price (Grade)
Increase Over Limit
Increase the speed at which the Over Limit gauge fills up.
Inherit game play time.
Possess up to 20 of each item.
Inherit Gald in possession.
Inherit recipes in possession.
Inherit current cooking ability.
Inherit titles in possession.
Inherit information on the Character Disc.
Inherit information in the Collector's Book.
Inherit town and dungeon information on the World Map.
Inherit data from the mini-games.
Inherit data for encounters and maximum combos.
Inherit Artes in possession.
Inherit usage data for all Artes.
Start the game with maximum HP for all characters increased by 500.
Cannot be used with “Decrease HP.”
Start the game with maximum HP for all characters decreased by 150.
Cannot be used with “Increase HP.”
Set earned regular exp. value to 1, and increase combo bonus.
Cannot be used with “1/2 Experience,” "2x Experience," or “10x Experience.”
Earn half the normal exp. in battle.
Cannot be used with “Combos,” "2x Experience," or “10x Experience.”
Earn twice the normal exp. in battle.
Cannot be used with "Combos," “1/2 Experience,” or “10x Experience.”
Earn 10 times the normal exp. in battle.
Cannot be used with "Combos," “1/2 Experience,” or "2x Experience."
Set grade bonuses and deductions to twice their normal value.