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Aselia

TotT - Rubia Natwick: Artes

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This article contains contents that are not localized in North America or Europe.
The following contents have not been released in the English language and are based on data from the Japanese version of this game. Details are subject to change at any given time.

Kougekijutsu (攻撃術 - "Offensive Magic")

Arte Name Elemental Attributes Max Hits TP Cost Level Requirements
Fire Ball
ファイアーボール
(Fireball)
Fire 1 5 default -
Icicle
アイシクル
Water  ? 11 6 -
Eruption
イラプション
Fire  ? 19 11 -
Photon
フォトン
Light 1 22 15 -
Ice Tornado
アイストーネード
Water 3 29 18 -
Flame Lance
フレイムランス
Fire  ? 38 24 -
Ray
レイ
Light 3 42 28 -
Spread
スプレッド
Water  ? 50 33 -
Explode
エクスプロード
Fire 1 64 42 -
Divine Laser
ディバインレーザー
Light  ? 68 46 -
Absolute
アブソリュート
Water  ? 79 53 -
Judgment
ジャッジメント
Light  ? 85 57 -
Embrace End
インブレイスエンド
(Final Embrace)
Water  ? 89 60 -
Megiddo Flame
メギドフレイム
(Flames of Megiddo)
Fire  ? 94 64 -
Sacred Shine
セイクリッドシャイン
Light  ? 03 event
  • Adelhabith Village (event)

Kaifukujutsu (回復術 - "Healing Magic")

Arte Name TP Cost Level Requirements
First Aid
ファーストエイド
6 2 -
  • heals 30% of max HP to one ally
Nurse
ナース
19 9 -
  • heals 30% of max HP to all allies
Recover
リカバー
8 13 -
  • cures all negative status ailments for one ally
Heal
ヒール
21 16 -
  • heals 50% of max HP to one ally
Raise Dead
レイズデッド
(Resurrection)
27 30 -
  • revives one knocked-out ally with 30% of max HP and 15% of max TP healed
Recuperate
リキュペレート
(Purify)
33 35 -
  • cures all negative status ailments for all allies
Resurrection
リザレクション
(Revitalize)
64 39 -
  • heals 70% of max HP to all allies
Angel Halo
エンジェルハイロウ
69 45 -
  • fully heals all allies within an area of effect field
Angelus
アンジェラス
70 48 -
  • automatically revives the affected ally upon being knocked out
  • heals 30% of max HP and 15% of max TP upon activation
Revive
リバイブ
65 51 -
  • revives and fully heals one knocked-out ally

Hojojutsu (補助術 - "Support Magic")

Arte Name TP Cost Level Requirements
Barrier
バリアー
6 4 -
  • increases physical defense for one ally for 20 seconds
Deep Mist
ディープミスト
13 7 -
  • decreases accuracy for all enemies within an area of effect field for 20 seconds
Anti-Magic
アンチマジック
18 20 -
  • increases magical defense for one ally for 20 seconds
Resist
レジスト
22 22 -
  • prevents all status ailments for one ally for 20 seconds
Field Barrier
フィールドバリアー
24 26 -
  • increases physical defense for all allies for 20 seconds

References


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