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This article is based on information from Japanese-only media.
The following content has not been released in the English language, so details are subject to change at any given time.


Kougekijutsu (攻撃術 - "Offensive Magic")[]

Arte Name Elemental Attributes Max Hits TP Cost Level Requirements
Fireball
ファイアーボール
(Fire Ball)
Fire 1 5 default -
Icicle
アイシクル
Water ? 11 6 -
Eruption
イラプション
Fire ? 19 11 -
Photon
フォトン
Light 1 22 15 -
Ice Tornado
アイストーネード
Water 3 29 18 -
Flame Lance
フレイムランス
Fire ? 38 24 -
Ray
レイ
Light 3 42 28 -
Spread
スプレッド
Water ? 50 33 -
Explode
エクスプロード
Fire 1 64 42 -
Divine Laser
ディバインレーザー
Light ? 68 46 -
Absolute
アブソリュート
Water ? 79 53 -
Judgment
ジャッジメント
Light ? 85 57 -
Embrace End
インブレイスエンド
(Final Embrace)
Water ? 89 60 -
Megiddo Flame
メギドフレイム
(Flames of Megiddo)
Fire ? 94 64 -
Sacred Shine
セイクリッドシャイン
Light ? 103 event

Kaifukujutsu (回復術 - "Healing Magic")[]

Arte Name TP Cost Level Requirements
First Aid
ファーストエイド
6 2 -
  • heals 30% of max HP to one ally
Nurse
ナース
19 9 -
  • heals 30% of max HP to all allies
Recover
リカバー
8 13 -
  • cures all negative status ailments for one ally
Heal
ヒール
21 16 -
  • heals 50% of max HP to one ally
Raise Dead
レイズデッド
(Resurrection)
27 30 -
  • revives one knocked-out ally with 30% of max HP and 15% of max TP healed
Recuperate
リキュペレート
(Purify)
33 35 -
  • cures all negative status ailments for all allies
Resurrection
リザレクション
(Revitalize)
64 39 -
  • heals 70% of max HP to all allies
Angel Halo
エンジェルハイロウ
69 45 -
  • fully heals all allies within an area of effect field
Angelus
アンジェラス
70 48 -
  • automatically revives the affected ally upon being knocked out
  • heals 30% of max HP and 15% of max TP upon activation
Revive
リバイブ
65 51 -
  • revives and fully heals one knocked-out ally

Hojojutsu (補助術 - "Support Magic")[]

Arte Name TP Cost Level Requirements
Barrier
バリアー
6 4 -
  • increases physical defense for one ally for 20 seconds
Deep Mist
ディープミスト
13 7 -
  • decreases accuracy for all enemies within an area of effect field for 20 seconds
Anti-Magic
アンチマジック
18 20 -
  • increases magical defense for one ally for 20 seconds
Resist
レジスト
22 22 -
  • prevents all status ailments for one ally for 20 seconds
Field Barrier
フィールドバリアー
24 26 -
  • increases physical defense for all allies for 20 seconds

References[]


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