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This article is based on data from a Japanese-only game.
The following content has not been released in the English language, so details are subject to change at any given time.


Colette Cut-in (TotW-RU)

Jutsu-Waza (術技 - "Artes")

Arte Name Elemental Attributes Damage Multiplier (per hit)[1] Total Damage (%) Max Hits Range Area Casting Time AP Cost Level Requirements
Tsuujou Kougeki
通常攻撃
"Regular Attack"
- P.ATK 1.00 439 2 1 Single - 0 default -
Ray Thrust
レイトラスト
Light P.ATK 0.70
M.ATK 0.30
437 1 1~3 Single - 12 default -
Pikohan
ピコハン
(Pow Hammer)
- P.ATK 0.70
M.ATK 0.300
481 1 1 Single - 12 default -
  • 75% chance to inflict "Paralysis"
Brandish
ブランディス
(Ring Whirlwind)
Light P.ATK 0.70
M.ATK 0.30
466 1 1 Surrounding 8 - 24 default -
Grand Chariot
グランシャリオ
Wind P.ATK 0.70
M.ATK 0.30
542 1 1 Single - 16 default -
  • 20% chance to inflict "Paralysis"
Angel Feather
エンジェル・フェザー
Light M.ATK 1.00 459 3 1~4 Single 2 12 24 -
Judgment
ジャッジメント
Light M.ATK 1.00 694 10 3~4 Target Area (2) 8 38 41 -
Holy Song
ホーリーソング
- - - 1 0~3 Self Area (3) 2 16 30 -
  • heals around 10% of max HP to all targets in range
  • increases P.ATK and M.ATK of those targets by 30% for 3 turns

Hi Ougi (秘奥義 - "Mystic Artes")

Arte Name Elemental Attributes Damage Multiplier (per hit)[1] Total Damage (%) Max Hits Range Area AP Cost Level Requirements
Holy Judgment
ホーリージャッジメント
Light M.ATK 1.00 561 10 1~4 Target Area (2) 0 36

Notes

  1. 1.0 1.1 Damage Multiplier: The stated values describe the proportion of damage which derives from the character's current P.ATK and M.ATK stats for each hit during an arte.

References