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This article is based on data from a Japanese-only game.
The following content has not been released in the English language, so details are subject to change at any given time.


Tear Cut-in (TotW-RU)

Jutsu-Waza (術技 - "Artes")Edit

Arte Name Elemental Attributes Damage Multiplier (per hit)[1] Total Damage (%) Max Hits Range Area Casting Time AP Cost Level Requirements
Tsuujou Kougeki
通常攻撃
"Regular Attack"
- P.ATK 1.00 440 1 1 Single - 0 default -
Nocturnal Light
ノクターナルライト
- P.ATK 1.00 428 3 1~4 Single - 12 default -
Holy Lance
ホーリーランス
Light M.ATK 1.00 617 4 2~4 Single 3 18 25 -
Banishing Sorrow
バニシングソロゥ
Light M.ATK 1.00 428 1 1~4 Single - 12 32 -
First Aid
ファーストエイド
- - - 1 0~5 Single 1 8 default -
  • heals around 30% of max HP to target
Hurtless Circle
ハートレスサークル
(Healing Circle)
- - - 1 0~4 Target Area (2) 3 27 22 -
  • leaves an area of effect field that heals around 15% of max HP per turn to all targets in range
Resurrection
リザレクション
(Revitalize)
- - - 1 0~4 Target Area (2) 4 26 40 -
  • heals around 40% of max HP to all targets in range
Raise Dead
レイズデッド
(Resurrection)
- - - 1 1~5 Single 2 12 default -
  • revives target from KO with around 50% of max HP healed
Holy Song
ホーリーソング
- - - 1 0~3 Self Area (3) 2 16 28 -
  • heals around 15% of max HP to all targets in range
  • increases P.ATK and M.ATK of those targets by 30% for 3 turns

Hi Ougi (秘奥義 - "Mystic Artes")Edit

Arte Name Elemental Attributes Damage Multiplier (per hit)[1] Total Damage (%) Max Hits Range Area AP Cost Level Requirements
Innocent Shine
イノセント・シャイン
Light M.ATK 1.00 559 14 1~4 Target Area (2) 0 36

NotesEdit

  1. 1.0 1.1 Damage Multiplier: The stated values describe the proportion of damage which derives from the character's current P.ATK and M.ATK stats for each hit during an arte.

ReferencesEdit