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Vinheim

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Vinheim is Mithos Yggdrasill’s castle, located in the depths of Derris Kharlan. The interior of the castle features many rooms, including two spiralling stairwells, a balcony, a throne room, a lounge, a library, and a rooftop connecting bridge. It serves as the game’s final dungeon and the location of the last battle in Tales of Symphonia.

The mandatory part of the castle is short and consists of going through the entrance room, battling a dragon, and entering the throne room. However, hidden in the castle are the Past and Future Stones. By finding these stones and completing a puzzle it is possible to obtain the Sacred Stone. This stone allows the holder to warp from Vinheim directly to the Tower of Salvation and vice versa, making it no longer necessary to travel through Derris Kharlan and Welgaia to go between them. It is essentially a quick jump which requires an item.

Tales of Symphonia locations
Sylvarant
Iselia | Martel Temple | Iselia Forest | Iselia Human Ranch | Dirk's House | Triet | Triet Ruins | Sylvarant Base | Ossa Trail | Izoold | Palmacosta | Palmacosta Human Ranch | Thoda Dock | Thoda Geyser | Hakonesia Peak | Lake Umacy | Balacruf Mausoleum | Luin | Asgard | Asgard Human Ranch | Tower of Mana | Hima | Remote Island Human Ranch | Linkite Tree | Katz Village | House of Salvation | Tower of Salvation
Tethe'alla
Fooji Mountains | Meltokio | Grand Tethe'alla Bridge | Sybak | Meltokio Sewers | Gaoracchia Forest | Mizuho | Ozette | Altessa's House | Toize Valley Mine | Temple of Lightning | Tethe'alla Base | Dragon's Nest | Temple of Earth | Flanoir | Temple of Ice | Altamira | Otherworldly Gate | Temple of Darkness | South East Abbey | Ymir Forest | Heimdall | Latheon Gorge | Torent Forest | Hot Spring | Exire | House of Guidance | Tower of Salvation
Derris-Kharlan
Welgaia | Vinheim
Dawn of the New World
Lake Sinoa Cave | Underground Ruins | Dynasty Ruins | Camberto Caves | Cape Fortress | Communion Spring | Tower of Salvation | Ginnungagap